About Me

I am currently a research scientist at the Technology Research department at Riot Games, where I apply deep reinforcement learning techniques to develop state-of-the art bots in video games. Previously, I worked on human machine collaboration research at HRL Laboratories, enhancing the interactions between humans and AI in autonomous driving, pilot interfaces, and neuromorphic technologies.

My personal research interest lies at the intersection between human intelligence and artificial intelligence. I look for ways that humans and machines can augment each other, such as bio-inspired neural network architectures, neurorobotics, explainable AI, and human-in-the-loop systems.