The "In the woods" fxhash project will be submitted soon. If you have not read it, you can start by the Genesis page.
There is the idea to split the project in different parts. The first one is proposed with color palettes inspired by the real Trametes Versicolor mushrooms. Another will follow with vibrant colored palettes, chaos editions...
In "Open Live", press "p" to pause the building process and "p" again to restart, press "s" to save an image with the current resolution. For high resolution, starts typing "r", it will reload in high resolution, then press "s" to save (in case you are patient and want a very highly detailed image, change DP=12 to DP=xx, but be careful, increase xx slowly starting from 12 which proposes a 8kx8k image, DP=16 will produce a 12kx12k image...).
To have an idea of the quality of the images, please download this sample and do not hesitate to look at details...
The fxhash project contains different features, like the type of scenery (4 main types of scenery with variantes), the size of the mushrooms (4 categories), the number of colors (two, three are common, then it becomes rarer and rarer), the usage of different color palettes (23 palettes with natural tones only built from real Trametes mushrooms colors and declined in an infinity of variations), 4 different light ambiance and some radioactive contamination modifying the mushroom shape. Here follows a gallery of tokens that would be possible to mint... with explanatory details...
Highlander style is characterized by one mushroom at the top of a pyramid.
Mushroom size on this image : Tiny.
Two populations in direct confrontation...
Mushroom size on this image : Tiny.
All Mushrooms are unique both in shape and colors. They are crafted one by one and placed with style...
Because of the variety of the color palettes, styles, sizes, the images produced are unique.
A token with linear distribution.
The original theme, with mushrooms colonizing a piece of wood.
4 main styles. In addition there are variations (the very rare Equilibrium, etc...). Images of the main styles are displayed above...
4 categories. Even in a category the sizes are not fixed and can vary. Here are some pictures to get an idea of their relative size (with a rough chance probability of getting them...).
Super Tiny (5%)
Tiny (30%)
Small (40%)
Medium (25%)
23 color palettes derived from the natural color of the Trametes Versicolor are used. For a given color palette, a unique one is derived for each mushroom, giving them their uniqueness... Looking at all the pictures in this page will show you all the colors that can be picked... If all the palettes will be used for sure, the number of combinations of possible color palettes is huge...
It first occurred by accident during my searches, and I've decided to implement it as a feature. We all know mushrooms are very sensitive to radioactivity... and in this project, radioactivity will transform their shape. This feature is rare (50% chance to have no radioactivity effect at all, 40% chances to have at least 1/5 contaminated, 2% chance to be 100% contaminated...). Here are some samples with one Color...
Radioactivity Level > 20%
40% chance
Radioactivity Level > 50%
15% chance
Radioactivity Level > 80%
6% chance
Radioactivity Level : 100%
<2% chance
Some lighting effects can occur and the darkest ones are pretty rare. Most common are bright like the ones displayed above.
<5% chance for this one
<5% chance to get this one too