When does society eventually learn the truth, or take the correct action, via observational learning? In a general model of sequential learning over social networks, we identify a simple condition for learning dubbed excludability. Excludability is a joint property of agents' preferences and their information. We develop two classes of preferences and information that jointly satisfy excludability: (i) for a one-dimensional state, preferences with single-crossing differences and a new informational condition, directionally unbounded beliefs; and (ii) for a multi-dimensional state, intermediate preferences and subexponential location-shift information. These applications exemplify that with multiple states ``unbounded beliefs'' is not only unnecessary for learning, but incompatible with familiar informational structures like normal information. Unbounded beliefs demands that a single agent can identify the correct action. Excludability, on the other hand, only requires that a single agent must be able to displace any wrong action, even if she cannot take the correct action.
Extended abstract accepted in Proceedings of ACM EC, 2024 (Revised June 2026)
We study competitive data markets, in which consumers can sell their data records to information intermediaries, such as online marketplaces or advertising platforms. Using the acquired database, an intermediary designs an information policy that shapes how downstream merchants interact with consumers. Our central insight is that this competitive market may fail to maximize social welfare because of an externality. By selling her record, a consumer changes the composition of an intermediary's database. This may change how the intermediary uses the database, what merchants learn, and ultimately how they treat other consumers, even though the sold record is uninformative about them. Whether this externality leads to inefficiency depends critically on how the intermediary uses the database: generically, equilibria are inefficient if (and, under regularity conditions, only if) the intermediary's information policy is nondeterministic, and therefore may induce merchants to treat consumers with the same data differently. We discuss several solutions to this market failure, including the introduction of a data union.
How should privacy loss be assessed? Motivated by current privacy discourse, I formalize the principle of uniform protection: if an information structure violates a privacy standard, it should also be deemed unacceptable even when used infrequently. Together with a standard (Blackwell) monotonicity requirement, uniform protection defines the class of Worst-Case Privacy measures. I show that any such measure can be decomposed into the losses of individual signals and aggregated through their maximum. When the privacy threats are predictions of protected attributes, the loss of a signal depends on how much it distinguishes between each pair of attributes, measured by log-likelihood ratios. I apply these measures to canonical economic settings. In matching markets, a sharp tradeoff arises: as stable mechanisms shift from firm-optimal to worker-optimal, workers' welfare improves but their privacy deteriorates. In a voting application, the optimal privacy-constrained rule exhibits choice reversal when a candidate’s vote count is extreme.
An analyst observes the frequency with which a decision maker (DM) takes actions, but does not observe the frequency of actions conditional on the payoff-relevant state. We ask when can the analyst rationalize the DM's choices as if the DM first learns something about the state before taking action. We provide a support function characterization of the triples of utility functions, prior beliefs, and (marginal) distributions over actions such that the DM's action distribution is consistent with information given the agent's prior and utility function. Assumptions on the cardinality of the state space and the utility function allow us to refine this characterization, obtaining a sharp system of finitely many inequalities the utility function, prior, and action distribution must satisfy. We apply our characterization to study comparative statics and ring-network games, and to identify conditions under which a data set is consistent with a public information structure in first-order Bayesian persuasion games. We characterize the set of distributions over posterior beliefs that are consistent with the DM's choices. Assuming the first-order approach applies, we extend our results to settings with a continuum of actions and/or states.
In many economic activities, people use data to infer underlying states. However, due to model complexity or data limitation, the model used for inference is often subject to misspecification. One natural question is whether, as misspecification becomes vanishingly small, learning is always guaranteed to be correct asymptotically. This paper shows that the extent to which a data-generating process (DGP) is robust to misspecification hinges on the distinguishability between states under that DGP. This implies that learning is not uniformly robust across the set of identified DGPs. Furthermore, given any small magnitude of misspecification, learning can fail arbitrarily in the sense that, for any true state and an arbitrary target state, there exists a pair of true and perceived DGPs such that learning fails correspondingly. This result is applied to an information design setting, where the sender can incorporate an arbitrarily small amount of misspecification into a DGP to manipulate the receiver arbitrarily. Although the magnitude of misspecification cannot affect feasible persuasion outcomes, by providing a uniform bound on the rate of misspecified learning, we show that the magnitude roughly determines the rate at which the receiver is manipulated.