Thundaga's Pokemon Essentials Tutorials
Episode 1 - Getting Started
Download Pokémon Essentials: Download Here
RPG Maker XP (Steam): https://store.steampowered.com/app/235900/RPG_Maker_XP/
RPG Maker XP (Website): https://www.rpgmakerweb.com/products/rpg-maker-xp
Episode 2 - Map Connections
In this episode we discuss how to connect two maps by using the Map Connections debug! We also look at some more useful mapping tips and practices, such as the Ctrl+T Shift tool, Middle Click Scroll, and map trimming!
Episode 3 - Wild Pokémon
In this episode we look at how to set up Wild Pokémon encounters on our map! We look into the useful debugs, as well as PBS file editing for both grass and water encounters!
Pokemon Essentials Terrain Tag IDs: https://essentialsengine.miraheze.org/wiki/Tilesets
Notepad++: https://notepad-plus-plus.org/downloads/
Episode 4 - Event Basics
In this episode we look at the basics of creating new events! We look into the various ways they can be modified, and even create a couple simple examples!
Episode 5 - Event Commands
In this episode we look at all of the Event Commands that we can use in the Events of our game! This is a long one, but a worthwhile watch! I guarantee you'll learn something new and get some new ideas for your game's events!
Event Commands: https://essentialsengine.miraheze.org/wiki/Events
Text Commands: https://essentialsengine.miraheze.org/wiki/Messages
Rain SFX Download: Download Here
Episode 6 - Trainers
In this episode we look at how to set up Trainers! We'll set up our own new Trainer Type and then define our Trainer's Pokémon party. We'll also create a trainer event and then battle our trainer in game! Additionally we look into some more advanced trainer concepts like Trainer Battle Intro Animations and Battle Rules for settings such as Losable Battles!
ENLS Pre-Looped Music Library: https://www.enls.eu/prelooped/
Notepad++ Download: https://notepad-plus-plus.org/downloads/
Trainer Types: https://essentialsengine.miraheze.org/wiki/Defining_a_trainer
Trainers Documentation: https://essentialsengine.miraheze.org/wiki/Trainers
Battle Rules: https://essentialsengine.miraheze.org/wiki/Battles
Pro Youngster Sprites: https://drive.google.com/drive/folders/1hpjG67MbnBZk3Fjvaucipnc9LTtu-qjr?usp=sharing
Episode 7 - New Music
In this episode we look at how to add new music and sound effects to our game! We'll also learn how to loop songs in Audacity! Along the way we'll also look at some of the best places to download new music as well as convert our files into the best audio format! We even do a little scripting to change which SFX trigger in our game!
ENLS Pre-Looped Music Library: https://www.enls.eu/prelooped/
KHInsider: https://downloads.khinsider.com/
Audacity: https://www.audacityteam.org/download/
Persona 4 Specialist Looped: https://drive.google.com/file/d/1w839Y-DiXl8LDZddC_GLOMb3RfMlRTs6/view?usp=share_link
Episode 8 - Text Commands and Fonts
In this episode we look at how to use Text Commands in our game! We also look at how to download and install new Fonts! Text Commands are super powerful and allow us to do so many different things with the Show Text event commands!
Text Commands Wiki: https://essentialsengine.miraheze.org/wiki/Messages
Dafont: https://www.dafont.com/
Episode 9 - Tilesets
In this episode we look at Tilesets! We'll look at how we can edit them and even use new Tilesets for our game! We also touch on Terrain Tags and Autotiles!
Terrain Tags Wiki: https://essentialsengine.miraheze.org/wiki/Tilesets
PaintNet Download: https://www.getpaint.net/download.html
Pixlr (Free Photoshop Alternative): https://pixlr.com/
GIMP Download: https://www.gimp.org/downloads/
Episode 10 - Version Upgrade
In this episode we look at how to upgrade our game to a new version of Pokemon Essentials! We'll be upgrading from v20 to v21, but the steps we cover in this episode should generally apply to all version upgrades moving forward! We also talk about the Pros/Cons of upgrading, since it might not be necessary for your project depending on how far along you are!
Essentials Wiki: https://essentialsengine.miraheze.org/wiki/Essentials_Engine_wiki
Gen 9 Resource Pack: Gen 9 Resources
Episode 11 - Adding Pokemon
In this episode we look at how to edit and add Pokemon in a Pokemon Essentials Project! We look at all of the assets that are required for a Pokemon, as well as what goes into defining them in the PBS Data! We'll even make our own new Pokemon and then catch them in-game!
Defining a Pokemon Species: https://essentialsengine.miraheze.org/wiki/Defining_a_species
Pokemon Forms: https://essentialsengine.miraheze.org/wiki/Forms
Quick Tutorial: Gen 9 Pokemon
In this episode we look at how to install the Gen 9 Resources Plugin by Caruban to get Gen 9 Pokemon in our project! This resource contains all the art, audio, and data that you'll need to add Pokemon up to Gen 9 to your project! This was made by an amazing group of creators, so please be sure to credit them in your project when using this plugin!
Gen 9 Resource Pack: Gen 9 Resources
Download Pokémon Essentials and Hotfixes: Download Here
Episode 12 - Metadata
In this episode we look at how to edit Map Metadata and Global Metadata! We also look at how to change our player character! We'll cover some common mistakes that beginners make when setting up their maps and starting their game!
Map Metadata: https://essentialsengine.miraheze.org/wiki/Map_metadata
Metadata: https://essentialsengine.miraheze.org/wiki/Metadata
Battle Backgrounds: https://essentialsengine.miraheze.org/wiki/Backgrounds_and_music
Player Characters: https://essentialsengine.miraheze.org/wiki/Player
Episode 13 - Doors and Map Transfers
In this episode we look at how to set up Door Events as well as a few other types of map transfers! We'll look at ladders, stairs, and even elevators! We'll also discuss how to properly set up cave entrances and exits, so those work a little differently than the standard transfer events!
Map Transfers: https://essentialsengine.miraheze.org/wiki/Map_transfers
Events: https://essentialsengine.miraheze.org/wiki/Events