Hello! My name is Emily Thorsen, and I am a systems programmer. I am currently refining my skills in Unity along with learning Unreal Engine blueprints and C++. While developing games with teams, I aim to create designer friendly systems that can be easily implemented by anyone working on the project. My ideal systems I create handles all of the setup behind the scenes. They let the designer simply drop in the script or function wherever it is needed for both ease and streamlined workflow.