Hey I'm Thomas Bringer, french student fond of making games in the short time I have :) Discover my creations now!
swing.
just a swing.
no, it's not a game.
probably more a toy than a game.
no rules, no score, no objective, none of that.
just you & and a swing.
Remi's in trouble! He's been caught while trying to steal a treasure. Now, the keeper of the dungeon is angry... You have to save Remi!
Tap to pull up the rope Remi is hung with! Be careful: spikes, saws and laser were left on your way... Jump on springs, press buttons, throw rocks to reach the top of the dungeon! Hopefully, this adventure won't give you a headache...
Available now on Google Play.
Hey I'm Thomas Bringer, french student fond of making games in the short time I have :)
Making a game is a process I've always loved, from the original idea, to designing the game mechanics, programming and creating the art, or even the sound design. But my favourite part is showing the final result to the others, and seeing their reactions. It feels amazing to get people's feedback and thoughts. I also enjoy playing other creator's games.
I started making games on Scratch when I was 12 (2014), and released a few projects on this platform in 2016 and 2017. I never stopped making games since then! I learned a lot by using this tool: it taught me the core concept of programming, in a playful way.
When I was 15 (2017), I made my mind to move on to Unity, a powerful game engine and editor. I learned to program in C#. Headache is the first result of this new knowledge (2019). I'm proud to publish my first Android app, hopefully, the first of many!
Recently (2019, 2020, 2021), I've been really busy with my studies. I did manage though to take part in quite a few game jams, which was a ton of fun. I even released a tiny app: swing. I'm hoping to get back to more game dev as soon as I can!
The tools I'm currently using are: