The characters are contextualized in the metal age. Here there're 6 villages so far within the same large sacred territory, each one with their own culture, but all of them share one thing on common: beliefs. There are only two sexes here, males and cuntboys (don't ask me what about children. I don't want to think about that in a nsfw context XD)
Each village represents one or more species: deer, canines, bison and bulls, dragons, horses, jaguars and alligators. There's also a specie that does not belong to any village, the sharks, which are nomads.
Beliefs such as religions, legends and myths were what was really important at the time. Ceremonies, feasts, celebrations, rites and habits were practiced very often.
Unlike in the real story, barter trade is still practiced here between the inhabitants of a village or even between villages. Wealth was not synonymous with power, but with heroic deeds.
Powerful creatures such as gods and spirits also exist here, as well as animals such as demons. Something to note is that gods live like other living beings and can also die, but they can be reborn.Â
Magical powers exist thanks to stones that come from the lands. Each species has its own stone and power styles, so each has its own fighting style.