The Water Horse: Legend of the Deep (stylised on-screen as simply The Water Horse) is a 2007 fantasy drama film directed by Jay Russell and written by Robert Nelson Jacobs, based on Dick King-Smith's children's novel The Water Horse. It stars Alex Etel as a young boy who discovers a mysterious egg and cares for what hatches out of it: a "water horse" (loosely based on the Celtic water horse) which later becomes the fabled Loch Ness Monster. The film also stars Emily Watson, Ben Chaplin and David Morrissey.

Visual effects on the film were handled by New Zealand visual effects specialists Weta Digital and Weta Workshop who mainly did Crusoe. Most of the roughly 600 effects shots in the film involved Crusoe. And many of those shots involved the creature (Crusoe) interacting with water, which, in terms of the history of computer graphics, has always been a particularly difficult substance to deal with.[10]In terms of the design of the creature, Weta Digital tried to not humanise him but instead based some of his expressions on real animals such as a dog. "We wanted to create something which seemed familiar, but was unique at the same time," said Russell. "As a result, Crusoe's face is a combination of a horse, a dog, an eagle and a giraffe."[11] When creating his movements and body shape at various stages of growth, the animators referenced animals ranging from baby birds to seals to whales.[10]


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A promotional poster for the film, featuring silhouettes of Etel's character and Crusoe on the loch, was seen as early as June 2006 during the New York Licensing Show alongside promotional art for the Disney Fairies and Kung Fu Panda.[17] Another poster that features Etel's character with Crusoe on the loch during the daytime was released in October 2007.[18] Two teaser trailers were released in quick succession in June 2007. The first was a teaser created specifically for the Rock Ness Music Festival on 9 and 10 June,[19] but was leaked onto the internet and later pulled.[20] A different trailer[21] was released to Yahoo.com on 22 June 2007 and became the official teaser.[22] Internet promotion includes several different official different websites in the English (with individual websites for the United States, the United Kingdom, Canada and Australia), Spanish,[23] French[24] and Russian[25] languages. They were launched by Sony in early November 2007 and feature photos, video clips, a video blog, games and information on the film's plot and production.[26] Another website was created by the film's production companies, asecretthisbig.com, and is dedicated to the examination of the Loch Ness Monster's existence in reality.[27] Additionally, the film has a YouTube account which features the video blogs from the official website, as well as additional video content.[28] Two sweepstakes were created for The Water Horse. The first, "See It To Believe It," awarded the winner with a family trip to the Aquarium of the Pacific. The second, "Unloch the Legend" awarded the winner with a family trip to Scotland.[29] A 15-meter "water screen" was used to project a moving image, with sound, of the Water Horse in Tokyo Bay.[30]

The term "water horse" was originally a name given to the kelpie, a creature similar to the hippocamp, which has the head, neck and mane of a normal horse, front legs like a horse, webbed feet, and a long, two-lobed, whale-like tail. The term has also been used as a nickname for lake monsters, particularly Ogopogo and Nessie.[1] The name "kelpie" has often been a nickname for many other Scottish lake monsters, such as each uisge and Morag of Loch Morar and Lizzie of Loch Lochy.[2] Other names for these sea monsters include "seahorse" (not referring to the seahorse fish) and "hippocampus" (which is the genus name for seahorses).

The usage of "water horse" or "kelpie" can often be a source of confusion; some consider the two terms to be synonymous, while others distinguish the water horse as a denizen of lochs and the kelpie of turbulent water such as rivers, fords, and waterfalls. Some authors call one creature of a certain place a kelpie while others call it a water horse. The name "water bull" has been used for either creature.

The Breton King Gradlon's magical "horse of the sea" Morvarc'h (whose name literally means "sea horse" in Breton) was said to have the ability to gallop upon the waves of the sea, in a similar fashion to the water horses of Cornish legend.

The water horse has often become a basic description of other lake monsters such as the Nessie and the Lake Champlain monster known as Champ. Loch Morar is reputedly home to "Morag", a lake monster that has been portrayed as a water horse.

Whilst most Scottish/Celtic folklore places the water horse in a loch (particularly a loch that is famous for a lake monster, such as Loch Ness, Loch Morar or Loch Lomond), some Breton and Cornish tales of water horses place them in the ocean, making them sea monsters.

Most Highland loch have some kind of water-horse tradition, although a study of 19th-century literature of the time showed that only about sixty lochs and lochans merited a mention out of the thousands of bodies of water in Scotland. The water horse that was reputed to inhabit Loch Ness gained the most mentions in Highland literature.[3]

For example, with the exception of time travel, was everyone else assuming the world still operated as normal? Magical is not real, witchcraft is not real, there are no fairies or wee folk, etc? But when the water horse makes an appearance is that suppose to make us question what is within the realm of possibility in this story? That some other magic/supernatural things happen besides time travel?

I got the Water Horse English Warmblood friends edition the day they came out. I like it a lot, and I was able to make versions for each of my friends until they got their own horses using the included customization HUD and saved copies of the horses.

I also on that first day let a couple of friends who do a lot with vehicle scripts ride them, and they did not have kind words to say about the scripting on region crossing. We all noticed a 10-25% chance of being thrown wildly into the air on crossings. The feedback I got was that compiling the saddle (vehicle) script in mono was a mistake, and that it suffers from a vertical attraction bug that car scripters solved years ago. We added an extra script to try and fix it, but it may have been a placebo. If the horse falls over (not hard with the wedge prim it's based on as a vehicle) it's basically dead and you have to reset the scripts or rez a new one.

Of course you can attach it instead if you're the owner and I did so the last time I rode around Bellisseria. I got offset from the horse about 5m to the left on a crossing and had to delete that copy and attach a fresh one to continue.

As for the models, it feels to me that the necks of the Waterhorse a bit longer than they should be (On the Unicorn: of course, but the others seem too long). Other than that I find they are both quite similar on quality. Teegle is intending (to my undertsanding) additional breeds (Mustang? I'llGottsGetOne!) - so some of the proportional differences may have to do with that also (I don;t know, my mom was a horse fanataic, I rolled my eyes LOL)

As for the 12,000L version of Water Horse and the 6,000L version of Teegle: I am sure these are marketed and priced to sim owners wanting to rez a herd for guests to ride, so the pricing makes sense. Teegle, the way I see it, also *understands* that "personal owners" may want to simply be able to rez a second or third for role-play or private parcel, like I want to do (and in role-play it's great for simulating the theft of White Eyes horse: Rez a coule and thell them to follow me and voila! Apache Horse Thief foREALZ!)

All in all, all of these are excellent producst and the creators are amazingly talented in my mind. All of these are fully worth the asking orice (the 12K L$ WH if you are indeed a ragion owner creating a horse-riding experience for all your guests, then sure, it's arguably worth the asking price).

EDIT:I just remembered... Is your saddle and main and tail aftermarket add-ons? Because you have to be careful. If there are made for the Teegle *Avatar* - they won't work with the TeeglePet Animesg horse (I've make that mistake a couple times, also with Water Horse stuff). Be sure any add-ons that are made by other creators are *designed* to work with the TeeglePet Animesh horse. The only tack (other than the Native Bridle) that I've seen is the tack that comes from TeeglePet.

So any clipping and odd behavior you are seeing may be because those items are deaigned for the Avatar verion. You will know because to add anything to the Anumesh is easy - just rez on the ground near the horse, edit, then select the horse (so it will be root) and libk - the add-on will be automatically attached to the right place.

I own the Bento Waterhorse on my alt. I do like it a lot. When I went to upgrade to the animesh version, I tried the WH and the Teegle and ended up choosing the Teegle. I liked the animations a lot better. I thought their dev kit was easier to use if you are into creating coats or attachments. I love the way the animate when roaming on land. I think both are excellent horses and you can't go wrong with either of them.

Since it is new, it is not much content made for it. Before the summer, as rumors about this wonderfully cheap horse is spread, there will be a demand for more things. People will ask creators "Why don't you make this for Teeglepet?" Third party saddles, bridles, coats, mane and tails. It is already some on the MP, later today I will buy the "Fjord" mane and tail.

The Teegle horsey skin textures are really rich and soft looking, and have a hand drawn quality which I've always thought looks better in SL than photo realistic textures. You can get a Paint Horse, Hanoverian, Friesian or Unicorn. I bought the Hanoverian.Examples of the Teegle horse skins below. I bought the English tack (bridle and saddle) at Rein. Fun! 006ab0faaa

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