"You brush your hand against the mask, feeling the cold inlaid metal on your bare skin. A faint whisper of mania and melancholy pulses from the dusty stone, and your heart begins to race. A floorboard creaks from behind you and you whip around, surveying the overgrown house. There is no one there, just you and the long shadows you cast against the rotted walls"
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This old mask grants the wearer a vigorous buzz of energy, and advantage on all physical rolls. However, this tires the user and after one day of wearing it the user must remove it for the following day. On the day without the mask, the user feels drained and has disadvantage on all physical rolls.
1,000G Rent 2,500G Buy
"The intertwining metal is warm to the touch, and holding it to your ear you hear a faint buzz. You can't pinpoint why, but you feel an odd emptiness."
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This peculiar idol has the ability to turn wood to stone and vice versa in a 10ft sphere of influence. The idol can hold three charges then will need to recharge after a long rest.
100G Rent 400G Buy
"The grey stone of the skull is a harsh contrast to the pale grass it rests upon, and holding it in your hands you feel a deep aching in your heart. A faint breeze blows over the field accompanied by an odd whistling from the trees in the distance. You think it’s time to go home."
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This skull absorbs a fragment of all magical energies cast the turn after it is used. During this turn, all spell-casting rolls, friend or foe, have disadvantage. At the end of the turn, the skull gains one tear for every unique spell cast during the turn. These tears can be applied to wounds for 1d4 healing on contact, and more than one tear can be used in a turn.
After being used, the skull needs to recharge over a long rest.
1,500G Rent 3,500G Buy
"The Auramic Empire was once a band of esteemed alchemists and artificers. Lead to gold, stone to gold, flesh... They found themselves richer by the day, and with fame a comes enemies. All that stands of their vast cities is now nothing but rubble and grass. Some say, deep in those ruins and hidden behind vine and shadow, that some magic still lives. Artefacts containing dark powers and enchanting allure. Many have gone mad entombed by those old bricks, searching for old ghosts. Many never came back out. They’re only rumours, right?"
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Recovered From the ruins of Old Aurum. All three found in different parts of the city.
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