Outside Russia, "Korobeiniki" is widely known as the Tetris theme tune, from its appearance in Nintendo's Game Boy version of the game (titled "A-Type") as arranged by the Japanese composer Hirokazu Tanaka in 1989.

After arrangements of "Korobeiniki" first appeared in Spectrum Holobyte's Apple IIGS and Mac versions of Tetris, the song was re-arranged in 1989 by Hirokazu Tanaka[7] as the "Type A" accompaniment in Nintendo's Game Boy version 1.1. It has since become closely associated with the game in Western popular culture, and the Tetris Company has required its inclusion in every version of the game since 2002.[8] In 2008, UGO listed the song as the 3rd best video game music of all time.[9]


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tag_hash_105When I think of Tetris, a few things come to mind. Mental images include playing it as a child on the original Game Boy back in the early 90s, the many ways you can sort each colorful Tetrimino, and of course, the iconic Tetris theme song that I often find myself humming throughout the day, even without realizing it.

Upon reading the poem, one need only to feel its building tempo and signature style to know why it was eventually transformed into a popular toe-tapping Russian folk song. While memorable enough on its own as both a poem and folk tune, Korobeiniki wound up in the backdrop of Tetris.

TetrisĀ  &Ā  1985~2024 Tetris Holding.

Tetris logos, Tetris theme song and Tetriminos are trademarks of Tetris Holding.

The Tetris trade dress is owned by Tetris Holding. Licensed to The Tetris Company.

Tetris Game Design by Alexey Pajitnov.

Tetris Logo Design by Roger Dean.

All Rights Reserved.

All other trademarks are the property of their respective owners.

I got the sheet music from here and combining it with this answer, was able to get the values and durations of the notes in the song. I then converted the note values to their respective frequencies (for example E6 became 659.25511).

In the original example, noteDuration is an integer since every note in the Happy Birthday song is the same length. In the Tetris song however, each note has a different duration so I tweaked the code to work with noteDuration as an array.

The beloved block game Tetris turned 35 years old on June 6 of this year. In honor of the occasion, Story Seeker Joshua Figueroa takes a closer look at where the theme music from the classic game actually came from.


The song Type A, from the 1989 Nintendo Game Boy release of "Tetris," is a major artifact in both game music and cultural history. As the default theme for one of the most prolific video game titles ever released, it lodged itself in the minds of millions and created a musical nostalgia as potent as any Super Mario tune.

Based on a Russian poem of the same name by Nikolay Nekrasov, the song is not about falling blocks but a traveling peddler who attempts to woo a woman. How did a 130-year-old Russian folk song make its way into a Japanese gaming machine? The use of Korobeiniki makes more sense when coupled with the fact that Tetris, despite being a landmark release on the Nintendo Game Boy, was never a Japanese game to begin with.



It was these versions of Tetris that first included arrangements of Korobeiniki, as well as other Russian pieces like Birch Tree, Dark Eyes, and Polyushka Polye. These clearly Russian-sounding songs were chosen to give the low-fidelity game a more immersive, cultural flavor for its Western release.

In my opinion, Nintendo's Tetris for the NES had the original Tetris theme, "Dance of the Sugar Plum Fairy". But, yeah, the one I'm pretty sure you're referring to, "Korobeiniki" (sp?), didn't come until the Game Boy version, by Bullet Proof Software.

According to its Wikipedia page, "Korobeiniki" was first used as "the Tetris theme" by Spectrum Holobyte in their Apple IIgs and Macintosh versions of Tetris, and was subsequently rearranged and used as the "Type A" theme in the original Game Boy version (perhaps the Game Boy version was developed first with different music but was revised after the theme became popular). The Tetris Company now has a trademark on the use of the song in video games.

If you do you own version of any classical folk song or classical song, that version is protected by copyright; that is, the song doesn't belong to you, but the recording of your own play is protected.

At a glance, it might be hard to fathom exactly what makes Tetris such a beloved IP in gaming. However, gamers need to keep in mind that Tetris came during a simpler era of video games and completely stole the show with what was an extremely addictive gameplay loop at the time. Fast-forward to today, and Tetris is still somehow one of the most popular video game IPs of all time... coupled with a main theme that has become the stuff of legends within the gaming fandom.

Given just how legendary the main theme of Tetris has become, it's only a given that this iconic theme has a story of its own that fans would love to know about. Keeping this in mind, here are astounding facts most gamers had no idea about when it came to Tetris' theme song and music.

This poem was written all the way back in 1861, which goes to show just how historic the roots of the iconic Tetris song really are. For people who want to witness the works of Nekrasov firsthand...

This museum is full to the brim with some of Nekrasov's most reputed works. So, it's only a given that a physical copy of the legendary poem that eventually turned into a Tetris theme song would also be a part of this museum's exhibits!

However, for the longest time, Tetris didn't really have a theme song per se. While the first iteration of the game was released all the way back in 1984, it took five more years for the franchise to finally attain the iconic theme that is still resonating in the minds of gamers to this day.

The 1989 Nintendo Game Boy version of Tetris featured several themes that players could choose to hear while playing a game of Tetris. The Type A theme, composed by Hirokazu Tanaka, ended up being the definitive theme for the game that has remained an iconic part of history ever since.

Of course, given just how iconic the Tetris theme song really is, it's only a given that the theme has been remixed several times in various capacities. The most notable instance of this comes in the form of a remix for Super Smash Bros. Brawl.

One particularly notable track that any fan of video games would've noticed is a song by the American rock band Ozma. Aptly titled "Korobeiniki", this song was another reimagining of the Tetris theme song.

In this video, we learn how to play the Tetris theme song on the accordion. D major 7 is the first chord, going to A, B flat, C, B flat, A, G, B flat, D, C, B flat, A, B flat, C, D, B flat, G, and G. Play these separately, then practice doing all of these chords in order one after the other to do the first part of the song. Now, walk up to the C chord and then press, B flat, F, D, B flat, D, C, B flat, A, B flat, A, C, D, and D. Continue to play these chords until you reach the end of the song, enjoy!

Have a Samsung flip phone and an affinity for Slavic video games? You're in luck! This how-to presents complete, step-by-step instructions for playing the Tetris theme song on most any Samsung flip-form cell phone. For easy reference, the keypad tab is as follows: 6 345 432 236 543 457 4 222. Play the Tetris themesong on your own Samsung phone with this video tutorial.

Tetris-iolin is a musical machine that plays the tune of the Tetris game theme song. It excites a violin E-string through a servo and there are four solenoids that are used for the dampening mechanism. The string is mounted on a thin piece of laser cut plywood that acts as the bridge. There is industrial grade Velcro alongside the string so the mounting positions of the solenoids can change based on what pitch needs to be produced. Therefore, this machine is fixed to this violin string but is not fixed to a specific song or piece. Using MIDI, any piece can be transposed to an E-string and the positions of the solenoids can easily be altered.

The first design of the Tetris-iolin included a sliding mechanism and six solenoids. However, once we decided on the Tetris theme song, we realized that by using an E-string and simplifying the song, we could reduce the number to four solenoids. We also decided not to add a slider as the theme song does not require ant glissandos or octave shifts. In the future, if a harder piece was chosen, the idea of a slider could be reintroduced.

TetrisĀ  &Ā  1985~2023 Tetris Holding. Tetris logos, Tetris theme song and Tetriminos are trademarks of Tetris Holding. The Tetris trade dress is owned by Tetris Holding. Licensed to The Tetris Company. Tetris Game Design by Alexey Pajitnov. All Rights Reserved. Tetris Effect produced and published by Enhance Experience, Inc. Developed by Resonair, Monstars Inc. and Stage Games. All rights reserved. 0852c4b9a8

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