FULL NAME: Circ’e Far’und
DATE OF BIRTH: tba
GENDER/PRONOUNS: Non-Binary, she/they
SEXUALITY: lesbian
HOMEWORLD: Shin’ar
OCCUPATION: crystalmancer
ALIAS(ES): none
EDUCATION:
HAIR: curly dark brown with red undertones
EYES: brown
BODY TYPE: muscular
HEIGHT: 6'2
FACECLAIM: Alexandra Shipp
LANGUAGES KNOWN: common, llur
SKILL SETS: hand-to-hand combat proficiency, melee weapon proficiency
PHYSICAL HEALTH: above average
MENTAL HEALTH: TBA
OVERVIEW: originally from a magic-heavy world called Shin’ar, Circ’e is a native of the planet where few else are, as numerous portals open due to the nature of the world’s ‘Manasphere’.
Circ’e is engulfed by one of these portals and transferred to Feirun (or whatever world fits best), dedicating herself to returning to her land and people.
She is a fierce warrior, often wielding a dire crystal flail in close range combat, with the ability to cast a number of spells akin to what a paladin might.
The sunny dispositioned illumnarus known as Circ'e Far'und was raised within a dying species - her people's numbers were decimated, many of their ancestors magically corrupted and those few who remained, saved only by the grace of their creators; the corrupt who remain, the Drazil, reproduce amongst themselves over time, far outnumbering the Illumnarus centuries after the Schism separated their kind.
the crystalmancers are dedicated protectors of all that remains of the lluruth and all that is Illumnarus.
Young despite having lived through 80 rotations, Circ'e is a fine warrior capable of calling upon her ancestors for aid, producing an ancestral weapon - the exotic dire crystal flail - and using the power of her faith to subdue those who would do harm. distance matters little, and even when she is unexpectedly taken by a magical phenomenon known as a manastorm and transported to another world ... her abilities remained, and accompanying them, a sense of duty that Circ'e was certain could lead them home.
Ancestral Weapon: Able to summon a magical Dire Crystal Flail for 2 minutes a day
Blood of Heroes: Circ'e can call upon her ancestors to granther extra bravery in battle. Can be performed twice between rests.
Storm of Souls: Using their action to summon the spirits of her ancestors to attack in a ghostly barrage, their fury causes physical wounds on creatures in the area. The storm has a range of 100 feet and is a 20-foot-radius burst. Can be used once a day
Channel Positive Energy: Circ'e can release a wave of positive energy by channeling divine power through her body. This energy can deal damage to undead creatures or heal living creatures. Channeling the energy causes a burst of magic which applies to all affected type in a 20 foot radius, centered on herself. Can be performed once a day.
Crystal Copies: Circ'e is able to create duplicates of herself, between 3 and 6, once a day.
Divine Health: Immune to Sickness
Cantrips: Mending, Sacred Flame, Spare the Dying, True Strike
1: Cure Wounds, Detect Evil and Good, Shield of Faith
2: Prayer of Healing, Zone of Truth, Scorching Ray
3: Beacon of Hope
Innate Spells: Unseen Servant, Enhance Ability
CLASS: Two-Handed Warrior; has unique Flail named ‘Defender of the Lluruth’
arriving unexpectedly on Earth in the early twenty first century, Circ'e is forced to adapt to the mundane life of those around her as she searches for a way home.
Circ'e was unfortunately familiar with the illithid; they were a blight upon the depths in which she had sought to seal a portal that led off-world from her home. The threat of a possible invasion was stopped thanks to Circ'e’s actions, but they were lost to Faerun with no way back.