STEAM is an abbreviation for Science, Technology, Engineering, Art and Mathematics.
The term is used to describe both education and careers in those fields.
Traditional education often focuses on memorization; STEM education emphasizes the application of knowledge and illustrates how it fits into the real world.
In a world where we can ask Siri, Alexa, or Google to answer our questions, education is no longer about simply knowing the answers. Education in the modern world is knowing which questions to ask and how to think critically when a problem presents itself.
With the advancements in technology comes the necessity for young people to learn media literacy, computational thinking, and evaluate the information they’re consuming. STEM helps young people develop the skills to assess what they’re reading and determine its merits.
STEAM learning for kids is the process of educating children in these areas to help them develop important skills such as critical thinking, problem-solving, and creativity.
It can take many different forms, from hands-on experiments and projects to coding classes and robotics workshops. The goal is to encourage children to explore these subjects and develop a love of learning that will stay with them throughout their lives.
TBD STEM education aims to match the future science standards of Bangladesh. These programs are examined, designed and taught by a dedicated experts team. develop learning platforms and modules for kids and youths to grow their motivations to initiate science and technology instead of implements.
Modern facilities and equipment are not our only sources of inspiration for learning as, we believe mentorship role of teachers to facilitate learning through projects and practical experiments. Our STEM program aspires to develop a generation of Technocraphy who are inquisitive, critical, analytical, creative and compassionate contributors to the good of the world. Therefore, STEM literacy is our educational cornerstone from grade 1 to 12.
Course Description:
This course presents concepts and hands-on experience necessary to understand the architecture and software associated with microcontrollers. Structured laboratory exercises include assembly and high level programming, interrupt management, and peripheral interfacing.
Required Text(s):
Obtain current textbook information by viewing the campus bookstore online or visit a campus bookstore. Check your course schedule for the course number and section.
Additional Materials:
Hardware's
Software's
Resource Documents
None