A collection of 5,825 bug fixes and restored content for The Witcher 3 video game.
Dynamic Appearances Project sets up multiple new appearances for different main and secondary NPCs. Appearances will change automatically thoughout the main quest. The downloadable Framework will allow the user to create their own dynamic outfit mod, by making use of the already set up appearances.
This mod is based on the work of two handy and nice modders: bathsebah and Ellise.
Automated and Dynamic Quest, Item, World Map and Gwent card tracker! Next Gen Compatible with tons of additional features.
Gwent Redux is a complete overhaul of the Witcher Card Game. This mod adjusts vanilla cards, adds +120 new cards, updates +300 portraits, improves AI decks and much more to make Gwent more balanced, fun to play and lore friendly.
The mod makes Florens, Orens( and added Ducats) useable currencies like Crowns in their corresponding areas, which can be used for buying, crafting, etc.
Also according to the exchange rate between these currencies, modified prices and incomes in all regions to reflect the true value of them.
This mod makes potions last as long as they did in the Witcher 2.
A simple mod that makes nearby loot appear in the same loot window of the container activated. A most immersive and convenient way to loot. Fully configurable.
This mod increases the stack size of all the items in the game to 15000. This includes all the crafting , alchemy , edibles where as all the arrow types and armor & weapon kits as well. I have also enabled the mutagen stacking for new game plus.
Removes witcher sense highlights from objects you choose.
The second you press down the sense button, you will see the glow, the second you let go of the sense button, they will disappear.
I hated how witcher senses would take a long time to fade out, so you'd still see stuff glowing in the background while talking to someone, if you just used it recently. This fixes that by making it instant
Adds new zoom levels for the minimap, makes all of them configurable, and optionally smoothly animates changes to the zoom level
Based on E3 Combat animations by ReaperAnon and inspired by 5thTowerMods original Armor Class Styles Mod. I have also used some of the animations from the amazing school of Roach Mod by robx99, specifically the half-swording animations. New move-sets for all Armor Classes including unique move sets for steel, silver and secondary weapons.
Full Solution for R-Rated Witcher 3 Combat. New and unique logic for an dynamic Finisher and Dismemberment System, that scales of your Adrenaline. The longer you fight, the more brutal and gory things are gonna get. The Mod increases the frequency of Finishers and Dismemberments, it improves the "Adrenaline System" and adds more Blood and Gore.
Enhance immersion of cutscenes.
This mod aims to bring back some of the art styles from the pre-release period in line with the base of the current game. In addition, it heavly contains my own personal concept works.
Clear Toussaint Lighting by chuckcash update for nextgen.
Configure several aspects of the game to your liking via Mod Menu. Includes options for general mechanics, equipment, skills, UI and visuals.