I graduated from the Academy of Interactive Entertainment with a Bachelor of Games and Virtual Worlds (Programming). Since graduation, I have worked on various Canberra projects to utilize my specific skill set.
C#
Nintendo Switch
Mobile (IOS, Android and VR)
PC (VR and Traditional)
C++/Node editor
PC games
Virtual Production
AI (ML Agent)
Physics (Havok)
Rendering (Shader Graph)
Network (Net Code)
PHP
Apache HTTP Server
SQL
MariaDB & Firebase
C#
.Net framework
Java language
NetBeans framework
(Part-time Work) 09/2022 - Present, Canberra ACT
I teach online night class for game development studies and support in virtual production for education.
(Casual Contract Work) 08/2022 - Present, Canberra ACT
I prototyped VR applications to showcase satellite information in Unity3D for Oculus Quest 2.
(Casual Contract Work) 07/2021 - Present, Canberra ACT
I currently manage and develop the games Martial Knight (Tai-chi game) and Tilt-Ted (Balance Game) in Unity3D for Nintendo Switch and Mobile devices.
(Casual Work) 05/2022 – 08/2022, Canberra ACT
I consulted in developing online services using Unity3D for a dress-up game on the web.
(Full-time Intern) 06/22 – 07/22, Remote
I researched and developed interactive construction video using Unreal Engine 4 for PC.
(Work Experience) 05/2020 - 12/2020, Canberra ACT
I helped prototype original concept for Martial Knight (Taichi game) in Unity3D for Nintendo Switch.
(Work Experience) 03/2020 - 05/2020, Canberra ACT
I prototyped VR experiences for stroke patients in Unity3D for Pico Headsets.
(Work Experience) 10/2019 - 12/2019, Canberra ACT
I researched and developed tools for virtual production of films using Unreal Engine 4.
02/2019 –12/2021, ACT - AIE/CIT
06/2018 – 11/2018, ACT - CIT
06/2017 – 06/2018, ACT - CIT
02/2017 – 06/2017, ACT - CIT
02/2014 – 11/2015, ACT - GC