Chapter 038 - 2015.03.31
This is the date on a pdf presentation file.
This concept is actually several different concepts -
rolled together into one all-encompassing project.
XAP-IT is an evolutionary step forward in athletics-type competitions.
Primary objectives:
normalize physical differences
create more balance between the mind & body objectives
involve spectators more
XAP-IT Sports are the future of sports!
XAP-IT does NOT eliminate current sports -
but it could evolve how present sports are done .
Think about mental engagement and challenge.
XAP-IT adds more of this -
for both the competitor and the spectator.
XAP-IT is more about 'performance prediction' -
than actual performance results.
It challenges both the athlete and spectator -
to predict near-future performance outcomes.
Think about scoring points based on two factors:
1) 'normalized' performance
2) predicted 'actual' performance
Actual performance is the real measurement without adjustment.
Normalized performance is an adjustment made -
because of physical venue factors or competitor attribute difference.
Normalization can be done because of differences like:
venue:
temperature
elevation
competitor:
age
gender
novice vs. professional
height
weight
BMI
XAP-IT assumes ALL minds are equal -
and NEVER makes adjustments -
because of mental differences.
The 'mental performance' component -
within the context of physical competition -
is really what is being challenged -
within both competitors and spectators.
This concept was discovered accidentally -
out of necessity during athletic training routine.
I was looking for something to -
with my mind -
while physically training.
I was X-C skiing around a short loop course on my personal property.
The loop was only about a quarter mile in length.
It however had several challenging sections and obstacles.
Dangerous during certain days of the winter.
Mental adjustments were always necessary -
depending on the conditions.
One challenge I came up with was -
predicting the seconds indicator on my watch -
when I crossed a particular point in the loop.
I imagined a game that would award points -
based on how close or far away from the prediction -
that actually resulted.
Bonus points for nailing the actual to the prediction.
Penalty points for being off the prediction.
The challenge required me to know -
my own athletic capabilities -
across the full duration -
which was one hour.
We grow tired and weaker as we push -
across long durations of time.
NOT only physically -
but also mentally.
Mental prediction error shows up more when we are tired.
Understanding of reality of all factors -
understanding historical performance -
understanding surprise and change factors -
are all key factors within XAP-IT Sports.
I imagined not only the athlete being challenged these ways -
but also the spectators -
in a new form of 'sports gambling' -
that would more deeply engage the spectator -
in the entirety of the challenge -
NOT just the overall outcome -
of the physical component.
Then there's always the issue of physical difference...
Totally separately -
and years before -
as a triathlete -
I discovered great inequity -
in certain competition structures.
I set out to find a solution that would -
fix the issue of:
inequity in race component
inequity between physical athletes.
I wanted to normalize -
'create equity between' -
the three components of a triathlon -
making each perfectly weighted.
I wanted to normalize athletes themselves -
so All could compete against one another -
independent of age or gender or shape and size.
A solution was created using real data.
I was able to normalize both:
the three components of a triathlon
all athletes re:
age
gender
The results changed who would have been declared the winner -
as the format as presented -
gave great advantage to high performing -
bikers and runners -
over high performing swimmers.
The test case race skewed things far more than normal triathlons do.
This particular race was called 20-20-20.
It measured total distance accumulated -
from 20 minutes at each event.
So obviously the strongest biker -
would have great advantage.
But with my normalization solution -
each of the three components could be made -
perfectly equal in scoring toward combined -
overall assessment.
I did a similar thing with age and gender -
creating graphs that established normalization curves.
Now instead of breaking out:
the two genders
5-year increment age groups -
everyone could be put into a single competition -
with a single winner -
to be identified.
This normalization has since been -
included in XAP-IT.
As for the spectator competition -
it's simple...
Who scores the most points for predicting various outcomes?
Using my one hour ski loop challenge -
as an example.
Predicting the competitor score:
overall
each loop
then overall winner after applying normalization.
With XAP-IT almost anyone can compete against anyone else.
But XAP-IT goes a step further -
and imagines competitions that allow performance:
at different times
at different locations
with different venue factors.
With XAP-IT -
now there's much more flexibility and opportunity.
Imagine sporting events happening across a week or month or year's time.
Where competitors need NOT travel all over the world.
They can compete at their local venue.
Imagine all performances being scheduled and recorded.
Imagine a difference between:
being played by a spectator player vs.
only being experienced as a spectator viewer.
Playing MUST happen in real time -
whereas experiencing can happen anytime.
Someone experiencing a performance can still play -
but NOT for any $$$ stakes.
[I'll pause for now.]
Here's an old online XAP-IT slideshow that -
may reveal more detail to 'you'.
[maybe more coming, especially if smart questions are asked]