Chapter 031 - 2010.11.04
On this date, I created a Facebook group called Live-Angel.
Live-Angel is an online tech type social media game.
'Live' is pronounced like bee 'hive' -
vs. sounding like,
'give' me that.
Live-Angel is all about helping individuals in our world -
providing the very best help possible -
independent of what type of help is sought.
The platform attempts to make every player -
both a 'help seeker' and a 'help provider'.
Live-Angel generates a 'super angel' AI -
that learns from real humans -
how best to provide infocomm type help.
Live-Angel does NOT provide financial assistance.
The only way it gives help is to provide better understanding of alternative possibility.
The help seeker player knows -
this is the limit of the type of help provided.
With Live-Angel, NEVER do two players, ever, interact in real time one-on-one.
Instead the real help seeker, in real time -
gets visited by other players' angel avatars.
The help-giver player has 100% control over -
how exactly their angel will interact with the help seeker.
So imagine every possible interaction step that a real person might have with an AI-based angel.
Ultimately, Live-Angel is after the very best help-providing interaction content -
with which to improve its super angel AI with.
All the testing and learning takes place within a fun game environment -
where the ultimate objective is to have the fastest angel in the game.
Every avatar angel has a speed-of-flight attribute.
The game replicates the real dimensional 3D planet Earth.
Players play Live-Angel -
from where they really are positioned around the globe.
Angels also exist at any moment in time -
at positions all around the globe -
continuously flying -
when NOT providing help to someone.
ALL angels fly at their attained speed-of-flight attribute speed.
They can move no faster or slower.
So it takes real time to get from point A to point B.
The game is all about getting to a person in need of help first.
Players have 100% control over how and where their angels fly.
When the call for help happens -
the system knows which angel will arrive first,
but three (3) closest angels are sent.
Three (3) are sent because the help seeker -
is allowed up to three (3) experiences -
before the super angel is alternatively requested.
Help seekers rate the help encounter provided by each angel.
Great or good help gets rewarded with increase in flight speed.
Poor or bad help can result in penalty or decrease in speed.
Neutral help causes no change.
Help-provider players learn from encounter results -
and have the chance to adjust their avatar encounter instruction.
Really bad players quickly see their angels speeds go to zero (0) -
and no longer bother or annoy help seekers.
The best angels gain great speeds and earn more encounter opportunities.
It's 100% possible that a lone player's angel -
provides 100% content for the super angel.
Launching the game -
Live-Angel does NOT know what will be the details of the super angel.
We look forward to seeing what emerges in time -
and from the minds of players.