Chapter 031 - 2010.11.04

  • On this date, I created a Facebook group called Live-Angel.

  • Live-Angel is an online tech type social media game.

  • 'Live' is pronounced like bee 'hive' -

    • vs. sounding like,

      • 'give' me that.

  • Live-Angel is all about helping individuals in our world -

    • providing the very best help possible -

      • independent of what type of help is sought.

  • The platform attempts to make every player -

    • both a 'help seeker' and a 'help provider'.

  • Live-Angel generates a 'super angel' AI -

    • that learns from real humans -

      • how best to provide infocomm type help.

  • Live-Angel does NOT provide financial assistance.

  • The only way it gives help is to provide better understanding of alternative possibility.

  • The help seeker player knows -

    • this is the limit of the type of help provided.

  • With Live-Angel, NEVER do two players, ever, interact in real time one-on-one.

  • Instead the real help seeker, in real time -

    • gets visited by other players' angel avatars.

  • The help-giver player has 100% control over -

    • how exactly their angel will interact with the help seeker.

  • So imagine every possible interaction step that a real person might have with an AI-based angel.

  • Ultimately, Live-Angel is after the very best help-providing interaction content -

    • with which to improve its super angel AI with.

  • All the testing and learning takes place within a fun game environment -

    • where the ultimate objective is to have the fastest angel in the game.

  • Every avatar angel has a speed-of-flight attribute.

  • The game replicates the real dimensional 3D planet Earth.

  • Players play Live-Angel -

    • from where they really are positioned around the globe.

  • Angels also exist at any moment in time -

    • at positions all around the globe -

      • continuously flying -

        • when NOT providing help to someone.

  • ALL angels fly at their attained speed-of-flight attribute speed.

    • They can move no faster or slower.

  • So it takes real time to get from point A to point B.

  • The game is all about getting to a person in need of help first.

  • Players have 100% control over how and where their angels fly.

  • When the call for help happens -

    • the system knows which angel will arrive first,

      • but three (3) closest angels are sent.

  • Three (3) are sent because the help seeker -

    • is allowed up to three (3) experiences -

      • before the super angel is alternatively requested.

  • Help seekers rate the help encounter provided by each angel.

    • Great or good help gets rewarded with increase in flight speed.

    • Poor or bad help can result in penalty or decrease in speed.

    • Neutral help causes no change.

  • Help-provider players learn from encounter results -

    • and have the chance to adjust their avatar encounter instruction.

  • Really bad players quickly see their angels speeds go to zero (0) -

    • and no longer bother or annoy help seekers.

  • The best angels gain great speeds and earn more encounter opportunities.

  • It's 100% possible that a lone player's angel -

    • provides 100% content for the super angel.

  • Launching the game -

    • Live-Angel does NOT know what will be the details of the super angel.

  • We look forward to seeing what emerges in time -

    • and from the minds of players.