Rasmussan, M., & Lauritsen, J.T. (March 2020). Expansion of Computer Science Curriculum with an “Unplugged to Plugged” Approach. Poster presented at National Conference of Undergraduate Research, Logan, UT.
Lauritsen, J.T., & Rasmussan, M. (February 2020). Expansion of Computer Science Curriculum with an “Unplugged to Plugged” Approach. Poster presented at Utah Conference of Undergraduate Research, Logan UT.
Lee, V. R., Poole, F., Clarke-Midura, J., Recker, M., & Rasmussen, M. (2020). Introducing coding through tabletop board games and their digital instantiations across elementary classrooms and school libraries. In Proceedings of ACM Technical Symposium on Computer Science Education (pp. xxx). New York: ACM.
Lee, V. R., Poole, F., Clarke-Midura, J., & Recker, M. (2020, June). Design of an expansively-framed board game-based unit to introduce computer programming to upper elementary students. Poster presented at the 2020 International Conference of the Learning Sciences, Nashville, TN.
Lee, V. R., Poole, F., Rasmussen, M., Clarke-Midura, J., & Recker, M. (2020, April). Examining Variations in Teacher Talk when Implementing New Unplugged-to-plugged Computing Instruction. Paper presented at the American Educational Research Association Conference, San Francisco, CA.
Lee, V. R. et al. (2019, February). TableTop Board Games to Screens. Poster presented at ACM Technical Symposium on Computer Science Education, Minneapolis, MN.