To make sure we as a game studio wouldn't have problems making choices and/or working together Bram Nijhoff was appointed as the Game Producer.
He was given the right to make the important choices when necesarry. Or as we like to say: "He has the gun in his hands."
Our studio has been created for the course Game Development of The Hague University. Most of us didn't know eachother but even so we had a fun time working together to create the game Glacial Descent.
Bram Nijhoff
Game design & production
May
Concept Art
Sjors van Waart
Level & Sound design
Allyshia Riasat
Storytelling
Stijn de Krieger
Game Programming
Effects & Shaders
Fabian van Hespen
Artificial intelligence
Casper Bastiaan-NetÂ
Math & Physics
Quinten Boogaard