Quest 2 & Quest 3
Windows & Mac
🎮 Game Concept:
An exciting infinite runner game where kids learn alphabets, numbers, and basic math while having fun dodging obstacles and collecting correct answers!
This is all deliverable work with Novac Immerz and Novac Learning.
Innovative Learning Experiences:
VR/AR-based Educational Platforms: You could create or enhance a platform for immersive learning experiences where users can interact with 3D objects, environments, or scenarios related to their studies. For example, in a biology class, students could explore the human body in 3D or visit historical landmarks in virtual space.
Hands-on Practice in VR: Instead of reading about concepts, learners can actually "do" the work in a virtual environment—whether that's conducting experiments, building virtual prototypes, or practicing skills in simulated environments.
"Unity3D and Unreal Engine are leading platforms for creating immersive experiences, with both offering powerful capabilities for VR, AR, and interactive environments. Unity3D is known for its flexibility and strong support for mobile and AR development, while Unreal Engine excels in delivering photorealistic graphics and high-performance VR experiences. I have a deep understanding of the end-to-end process in both engines, from concept and design to implementation and optimization, enabling me to deliver seamless and engaging immersive experiences across multiple platforms."
I have a strong proficiency in both Maya and Blender, two of the most widely used 3D modeling and animation software. I am well-versed in the core workflows of both platforms, including modeling, texturing, rigging, and animating. My technical knowledge allows me to efficiently create assets for games and films, optimize meshes, and integrate them into engines like Unity3D and Unreal Engine. With a solid understanding of their tools and capabilities, I can seamlessly manage 3D asset creation from start to finish
I have extensive experience working with Android, VR/AR, HoloLens, mobile platforms, and desktop, enabling me to develop immersive, interactive experiences across a wide range of devices. My expertise includes creating mobile applications for Android, developing high-quality VR/AR experiences with Unity3D and Unreal Engine, and building mixed reality applications for Microsoft HoloLens. Additionally, I am skilled in optimizing applications for both desktop and mobile platforms, ensuring seamless performance and user engagement across all environments
I specialize in developing immersive VR games that provide engaging, interactive experiences. With expertise in Unity3D and Unreal Engine, I create realistic environments, intuitive gameplay mechanics, and smooth player interactions for VR platforms like Oculus Rift, HTC Vive, and PlayStation VR. My work includes designing both single-player and multiplayer VR experiences, ensuring high performance, optimized visuals, and seamless immersion that fully captivate players in virtual worlds.
WebGL-based Pool Table Configurator as a SaaS product:
The WebGL-based Pool Table Configurator is an innovative SaaS product that allows users to fully customize and visualize pool tables in real-time within their web browsers. Utilizing WebGL technology, this tool provides an interactive, 3D experience where customers can select table sizes, colors, materials, and accessories, seeing live changes as they configure their ideal pool table. The product is designed to enhance customer engagement, simplify product selection, and streamline the sales process for manufacturers and retailers