Version: 1.1
Obstacles
Trees and rocks can be used to hold up the enemy's, giving the player enough time to run away and dodge attacks.
The Weapon
The gun will automatically point to the closest enemy but the player must press either the Left Mouse click or Space Bar to fire the weapon.
Health Bar
The Health bar will start to decrease as the slime comes into contact with the player and the game will end when it is fully depleted.
Main Menu Buttons
During any point in the game the player can exit via the Main Menu button in the bottom left corner.
Levelled Enemy's
Every 5 seconds a higher level enemy will spawn in, these are faster, more powerful and take more shots to kill
Kill Counter
Every kill of the small slime adds 1 score on to the kill counter, and every large red slime adds 2 scores on to the kill counter.
Health Packs
Occasionally during the game when an enemy is killed, a medkit will spawn, these replenish a small percentage of the players health when they get picked up.
Audio
The Menu and Game audio will automatically play and pause when entering or exiting the main menu screens. There is also an audio slider in the main game and the options menu.
Game Over
Once the Player has died the GAME OVER screen will appear and give the player two choices. The Restart button resets the game and starts the player over, the Main Menu button takes the player back to the main menu if they wish to Quit, Review the controls, or view the credits.
Contact for any major bug reports, feedback, or ideas for future updates
My itch.io store: https://pixelpulse-studio.itch.io