ACTION | ROLEPLAY SHAMAN | SUPERNATURAL | URBAN FANTASY
91Exorcist is thesis project, Demo game visual novel. I do it together-
with my friend ( KANYANNUT KITTIANASAK ).
In this project, I am responsible in positions:
Assistant Character Design| Art Background | Assets & materials | Concept Art | Director
The visual novel demo game project where you take on the role of a “shaman” to exorcist ghosts and demons. With your team of “ghosts and demons “ you were made a covenant.
Synopsis
In the city of Sayothai, strange events unfolded as ghosts and demons went berserk and invaded the living world. With dark powers too strong for monks to handle, the Buddhist Office joined forces with the occult society to establish the "Saiyatana" ghost and demon exorcism unit.
But a shaman(you) who experimented with spell of cleansing black magic and made a covenant with these ghosts and demons, borrow power them to fight ghosts and demons went berserk. Intrigued by your abilities, the head of Saiyatana decided to test your potential by establishing "Ghost and demons Controller Unit" (Special Unit 91).
- Concept Environment: Supavee Aungkulchochod (Me) -
Syothai is the capital of this story, and we set the world setting as a Thai retro 80-90s mixed with modern (2000s). For the city environment, we referenced the Siam area mixed with Charoen Krung Road and Song Wat Road.
We have set a challenging question, If we assume that “buildings and houses, architecture still maintains the “Thai style” like in foreign countries such as Japan, China, Korea, etc. , which still maintain their hometown culture, what about Thailand? If we still preserve it, what will it look like?”
Saiyatana, the ghost suppression unit, has its own office building to serve as a shelter for sorcerers and to receive reports, just like any other government or private building.
It can also be an emergency safety zone for the public. Outside the building, there are two giant statues of Thao Thep Suwan. In case of emergency, a ceremony can be held to summon Thao Thep Suwan to live in the statues to protect the office building.
The office is designed to have a bit of an 80-90s office feel, which we want the interior to have a room-by-room feel because the Saiyatana team will divide each unit into smaller ones. The function may not be suitable for a shared room. The interior will be decorated with wood, concrete and aluminum. As for why the chairs in our room are plastic, it is because “the department budget is not enough”.
The basement of the office building will be the main command center, which will use technology and magic spells to explore areas where ghosts and demons appear, as well as a reporting center for related events and to monitor them.
- Illustration -
Background: Supavee Aungkulchochod | Character: KANYANNUT KITTIANASAK
- storyboard & Color Script-
- Assets | Props | Material texture : Supavee Aungkulchochod (Me) -
- Logo Design : สุปวีร์ อังกูรชูโชติ (ตัวผมเอง) -
- Lead Character Design: KANYANNUT KITTIANASAK -
- Assistant Character Design: Supavee Aungkulchochod (Me) -
- Show Reels Game Play -
SDM Thesis Exhibition 2025
Organized on May 10–11, 2025
location : Bangkok Art and Culture Centre
I had the opportunity to exhibit my thesis work. Along with two other projects by my friends at our booth.
We also showcased a game demo for the audience to try out.
- CREDIT -
Director: SUPAVEE AUNGKULCHOCHOD
Lead Character Design: KANYANNUT KITTIANASAK
Art Background: SUPAVEE AUNGKULCHOCHOD
Assets & materials: SUPAVEE AUNGKULCHOCHOD
Developers: SUPAVEE AUNGKULCHOCHOD | KANYANNUT KITTIANASAK
UI Design: KANYANNUT KITTIANASAK
(On website game)
(E-book: Art Of 91Exorcist)
(PC & Mac .Zip file)