Relationships: Name, Points, Status, Inspiration, Boon/Bane
Report Cards: Exam Results
Extracurriculars: Name, Members, Skills
Job: Name, Members, Skills
Student Dice: One d4 per long rest for a specific skill check, gain from Extracurriculars & Exams, reset at start of year.
Joining at start of year grants benefits, you can leave any time, you can only do 1 if you also have a job, 2 otherwise.
Student Dice: Valid for either of the skills specified by the extracurricular.
Relationship Point: Automatically gain a +/- relationship point with 1 other involved student of your choice.
Join & leave at any time, can only hold 1 job at a time, and can't also have more than 1 extracurricular.
Wage: 5 gp (- lifestyle expenses) per week.
Relationship Point: Automatically gain a +/- relationship point with 1 other involved student of your choice.
Any skill check of your choice (with advantage if studying together) to gain 1 reroll. Gain 2 rerolls total without a skill check at the expense of 1 level of exhaustion (disadvantage on all ability checks).
2 specific skill checks for the test. Rerolls gained during studying can be used. 3 outcomes to testing based on how many successes you have:
Failed: No successful ability checks. no student dice.
Passed: One successful ability check, one student dice.
Aced: Two successful ability checks, two student dice.
Alternatively, a student could cheat, requiring both a successful Deception & Slight of Hand check, failing either fails the test, while succeeding on both aces it.
Failing tests result in not being able to partake in any Jobs or Extracurriculars.