Last updated: 25/09/2026
Street Food Legend ("the game") is a single-player cooking game published by cultivator . This policy explains what the game does and does not do with your information. It covers the Android app distributed on Google Play.
The game has no accounts, no sign-in and no ads.
Your progress is stored only on your device.
The game collects no name, email, phone number, contacts, photos, files, precise location or payment details.
Anonymous gameplay statistics may be sent to our analytics provider so we can see which parts of the game work. You can turn this off in Settings.
Your coins, gems, unlocked stalls, upgrades, cosmetic skins, day number, settings and play statistics are saved locally on your device so the game can continue where you left off. This data never leaves your device except as described in "Analytics" below, and it is deleted when you uninstall the game or use Settings → Reset Progress.
The game can send anonymous gameplay events to GameAnalytics, a game analytics service, so we can understand how the game is played and improve it. When this is enabled, the events include:
which shift you started, completed or failed, and the coins earned;
upgrades bought, stalls unlocked, cosmetic skins equipped;
tutorial steps reached and daily rewards claimed;
technical context supplied by the analytics SDK: a randomly generated identifier for the installation, device model, operating system version, game version, language and country.
These events are not linked to your name or to any account, are not used for advertising, and are not sold. GameAnalytics acts as our data processor and its own privacy policy applies to the data it holds.
You can switch this off. In the game, open Settings → Share Game Data and turn it off. Nothing further is sent from that moment on.
This version of the game contains no advertising. It does not include an ads SDK and does not use the Android advertising ID. If advertising is added in a future version, this policy will be updated before that version is released.
This version contains no in-app purchases. Gems and coins are earned by playing and have no cash value.
Internet — used only to send the anonymous analytics events described above. The game is fully playable offline.
Vibrate — used for haptic feedback, which you can turn off in Settings.
The game is not directed at children under 13 and we do not knowingly collect personal information from them. If you believe a child has provided personal information, contact us at [CONTACT EMAIL] and we will delete it.
Because the game stores no personal identifiers, we generally cannot link analytics data to an individual. You can stop all collection with the Settings toggle, and remove all locally stored data by uninstalling the game or resetting progress. If you are in the EU, UK or California and want to exercise a data right, contact us at [CONTACT EMAIL] and we will do what we can with the identifiers available.
If this policy changes, the updated version will be published at this address with a new "last updated" date, and material changes will be noted in the app's release notes.
cultivator — cultivatordevloper@gmail.com