A Yellow Brick Road

Story: A Yellow Brick Road


Here I stood, as a body-less entity peering through the expansive universe. Popping in and out of time, through the untold stories, moving through tales of prominent and great legends. All as I pleased. I have always, and will always surf through surges of the infinite existence.

I have seen and been a part of many tales. Visiting the darkest of ages and seeing the bleakest corners of humanity, to witnessing the spectacle of Hercules, gawking at the mighty and powerful Odin, and wandering alongside a deity with a jackal’s head. I’ve witnessed the greatest of dragon-slayers, and I have observed several layers of an ominous underworld. I’ve scrutinized the bravery of a slingshot-wielding boy battling a giant, and solemnly watched a young man, unmasking a dark figure in an exploding intergalactic sphere.


"I've seen it all!" I bellowed.


"I've done it all," presented my reply.


"I've encountered it all!" I retorted.


Here I stand before an endless and boundless plane that is everything of existence.



I am everything,

But I am nothing.

And yet, here I remain...

As it has always been,

And will always be.

Witness to it all.


I continue to travel and move through time and space. Not much has changed. All the stories are the same. The heroes and villains have different names, but the struggle between opposing sides is always constant. Reliable and unrelenting as time itself.


When will it all change? Nothing can will it. Existence will end before that end. Without struggle there is no growth…no development. There must always be obstacles. But these beings are all the same. Nothing is different. They are selfish and entitled. Even in various incarnations, the result is ultimately and unequivocally….


……the same.



"But wait," I hissed.


"Here is a young boy," I wafted.


"I think they called him Llama," I uttered.


"What is he doing?" I gasped.


"He's running..." escaped my mouth.


"Running ever constantly," I agreed.


"Chasing something," I believed.


"What is it?" I questioned.


"A figure?" I pondered.


"No! It must be a treasure. Gold perhaps?


Maybe immortality? " I stammered.


"No, no!" I huffed.


"I've seen this before," I alleged.


"His line moves in front of him evermore...like a dog chasing his tail," I reasoned.


"I see everything. Time is not linear to me!" I commanded.


"So why is he chasing a line?" I mutter.


"Destiny maybe?" I consider.



...


"Is there nothing that can cross this line...Cross this destiny?" I contemplate.




I pause in reflection. A reflection that would last an eternity as I gaze outwards and wonder.


This boy was following something.


Something farther then my endless gaze could make out.




"Where does it lead to?"



I move outwards, up and out, away from this instance...away from this moment.



I must know what it is,

where this leads...

Why he perseveres.


"Ah! I can see now."

"His path is forever never-ending."



I peered into time. I saw a journey, a great battle, and a duel as magnificent and terrible as one could ever see. A duel between a powerful demon with many hands and the young man that ran before me.



"All this unending conflict for what?" I asked.


"It's unending because this boy is chasing a dream," I whispered.



Something was at the end of that dream.


"In the spectacle of a woman," I marvel.






Author's Note: I came up with the idea to provide a sort of omnipotent third party who viewed everything from a neutral angle. I decided to have conflicting levels of dialogue go back and forth as there is a second voice whispering back alternatives until they come to a feasible position. I chose "A Yellow Brick Road" because I saw it as a simile to the metaphor of Dorothy's destiny, the path she must walk like Rama's line he must follow.

Furthermore, I took some level of inspiration from video game Hellblade: Senua’s Sacrifice that I watched awhile back. I found the introduction to the game to be quite alluring and it was based upon a woman who experienced psychosis. She heard two voices that were manifested like a thought process. Many times the voices would follow her stream of thought so a third party could be connected to the character, although sometimes the voices transformed into conflicting ideals.


Also, I pondered for a good while on how to format the dialogue and the movements. If you have some suggestions on how to improve this I'd love to hear them!


Bibliography: Public Domain Editions of Ramayana. Source.




If you have time, I’d recommend checking out the introduction into the game! I’d also recommend some good headphones for it!


Hellblade: Senua’s Sacrifice – Opening/No Commentary