Josh is a Sound Designer and Composer based in the Seattle area. He has been working in game audio professionally since 2018, creating music and sound for various student and independent teams. He completed a BA in Music and Sound Design at DigiPen Institute of Technology.
He is experienced working with MIDI sequencing, audio processing, studio and field recording, as well as audio implementation and scripting. He has more than 10 years of experience as a percussionist, and 4 years of experience in vocal performance.