Living Environment

Curriculum Materials

Curriculum materials developed for the STEM+C project are designed to supplement and enhance topics taught in The Living Environment biology curriculum. These modules include exercises that teach students how to code apps and pre-coded apps that model biological processes, solve biological problems, and help students study the concepts and information in the curriculum. Students learn both from the app development process and from using the apps to make their own investigations.

Setup and Intro to App Inventor

Metric / Temperature Conversion

Microscope Magnification

Measurement

Sampling

Enzyme Activity

Homeostasis

Ecology

Mitosis and Meiosis

Punnett Squares

Evolution

DNA-RNA-Protein

Links to Computational Thinking Videos and Online Exercises

Google Computational Thinking for Educators: includes a link to the video "What is Computational Thinking?" and links to examples of computational thinking demonstrated for different subject areas, including two biology examples.

https://computationalthinkingcourse.withgoogle.com/

Computational Thinking for Educators

https://www.youtube.com/watch?v=u_JWGzIAdNo

Solving Problems at Google Using Computational Thinking Video

https://www.youtube.com/watch?v=SVVB5RQfYxk

Code Stars -- Short film (9 min) about what coding / programming is and why it's important.

https://www.youtube.com/watch?v=dU1xS07N-FA

Hour of Code -- video introduction to block coding and example exercises using Angry Birds, Zombies, etc. to demonstrate different commands in computer code.

https://studio.code.org/hoc/1