Participants in this course will learn best practices for integrating 3D modeling in the classroom. They will apply this knowledge by creating a fully-functional, STEM-curriculum-aligned activity that utilizes 3D modeling software for use with their students.
Total Sessions: 5 Estimated Hours: 15
Define 3D design
Identify a pathway of teaching and learning activities that move from 2D design to 3D design in a building and logical sequence.
WATCH the What is 3D Design? video.
Complete Activity 1.1 - Resource Review by reviewing each of the following resources on the topic of 3D design and 3D printing:
a. What is 3D Modeling and What is it Used For?, FutureLearn
b. Why 3D Printing in the Classroom?, Teq
c. What is Additive Manufacturing?, GE Additive
d. What is 3D Printing?, 3Dprinting.com
e. 3D Printing in Education, 3Dprinting.com
f. About 3D Design Software, Autodesk
g. Careers in 3D Printing, MatterHackers
h. 3D Printing in Education: Beyond STEM, MatterHackers
i. How 3D Printers Work, Nat Geo Kids
Complete Activity 1.2 - Journal Response by responding to the following journaling prompt via Google Forms: 3D Design Journal Response 1a - Shape Summary
a. This activity asks you to use a Shape Summary to reflect on and summarize your thoughts about one of the resources you have reviewed in this lesson. You will be asked to identify the following:
i. 4 things from the article that square with your thinking (you agree with)
ii. 3 new angles or perspectives to consider
iii. A question that is left circling your head
Identify benefits of implementing 3D design into instructional practice
Discuss educational applications for 3D design & 3D printing in K12 classrooms
Review real student projects that utilize 3D design / 3D printing
WATCH the Educational Applications of 3D Design video.
Complete Activity 2.1 - Resource Review by reviewing each of the following resources on the benefits of implementing 3D design into instructional practices in K12 classrooms:
a. Taking Professional Development from 2D to 3D: Design-Based Learning, 2D Modeling, and 3D Fabrication for Authentic Standards-Aligned Lesson Plans, West Virginia University
b. Case Study: 3D Printing in K-12 and Higher Education, MatterHackers
c. Guide to 3D Printing in Education, FormLabs
d. Harness the Power of 3D Models in the Classroom, ISTE
e. Why Educators NEED to Try 3D Design in Their Classrooms, Mary Howard - Medium
f. Using Project-Based Learning to Immerse Students in Their Community, Edutopia
g. Giving Students Charge of How They Learn, Edutopia
h. 7 Ways Schools are Teaching Design Thinking Using 3D Printing, Makers Empire
i. How to Foster Spatial Skills in Preschool and Elementary Students, Edutopia
j. Developing 3D Printing Curriculum in K-12 Education, MatterHackers
k. 3D Printed Educational Models for the Visually Impaired, MatterHackers
l. 3D Design Challenges: Facilitate Student Agency, Empathy, and Creativity, MatterHackers
m. 10 STEM Example Tinkercad Projects, CREATE Education
n. VIDEO: Kid Engineer: 3D Printed Hand, Design Squad
o. VIDEO: Moat Boat Paddle Battle
Complete Activity 2.2 - Journal Response by responding to the following journaling prompt via Google Forms: 3D Design Journal Response 2a - Possible Projects
a. In your response, you will be asked to identify possible 3D design projects you might be able to complete with your students.
Define computer-aided design (CAD) & identify features of CAD software
Understand how to use Tinkercad & describe key features of the tool
Use Tinkercad to design a 3D model in order to demonstrate understanding of the tool
WATCH the Using Tinkercad for 3D Design video.
Create a Tinkercad account for yourself at this link https://www.tinkercad.com/join. Be sure to create an Educator account!
Tinkercad works best in the Chrome browser. This is recommended over any other browser.
Log in to your account so you can follow along with the following demonstration video.
WATCH the Tinkercad Demo video that walks through all the key features of the tool and how to use it.
Embed this video: https://youtu.be/OYtwH13C-HI
Complete Activity 3.2 - Tinkercad Starter Lessons. Tinkercad Starters are individual lessons that introduce the basic 3D design tools and functionality in Tinkercad. Complete the following starter lessons IN ORDER to learn the basics of 3D design in Tinkercad. Complete all lessons before moving on.
a. Place It
b. View It
c. Move It
d. Rotate It
e. Size It
f. Group It
g. Copy It
h. Duplicate It
i. Align It
OPTIONAL: If you’d like more practice with Tinkercad before moving on to your own creation, access the following resources for more support:
a. Let’s Learn Tinkercad - a series of lessons within Tinkercad on the basics of the platform
b. Watch Tinkercad - Tutorial for Beginners in 9 Minutes
c. Handy Tinkercad Guide - a brief slide deck with an overview of the key features and moves in Tinkercad
d. Tinkercad Tutorial: 6 Simple Steps to Success, All3DP
e. What is Tinkercad and How to Use It - Step by Step Guide, Teachers.tech
Complete Activity 3.3 - Tinkercad Practice. In this activity, you are asked to re-create a landmark of your choice using Tinkercad.
a. Use Tinkercad to design your landmark.
i. It does not need to be a specific or exact scale, but it does need to be of a consistent scale.
ii. Take a screenshot of your design inside Tinkercad to be shared in your reflection.
b. Reflect on the experience by responding to the following journaling prompt via Google Forms: 3D Design Journal Response 3a - Tinkercad Practice.
Understand methods for introducing 3D design & Tinkercad to students
Identify resources & features of the Tinkercad Classrooms platform
Understand how to utilize Tinkercad Classrooms with students
WATCH the Tinkercad in the Classroom video.
Tinkercad Classrooms is a platform built-in to Tinkercad specifically designed for teachers and students.
a. REVIEW the Tinkercad Classrooms landing page for an overview of the platform.
b. REVIEW THIS PRESENTATION: Introduction to Tinkercad and Its Use in the Classroom
i. Be sure to read the Presenter Notes at the bottom of each slide
Complete Activity 4.1 - Classrooms Setup by following instructions from the resource below to set up your own classroom inside Tinkercad. Be sure you’ve already set up an Educator account on Tinkercad before trying out classrooms!
a. Official Guide to Tinkercad Classrooms
Complete Activity 4.2 - Resource Review by reviewing each of the following resources to better understand methods for introducing 3D Design to students through Tinkercad:
a. LOOK AT Tinkercad Projects (be sure you’re logged in!)
i. Tinkercad Projects are sets of lessons that build toward designing a variety of objects in Tinkercad. There are a lot of Projects in here and some are NGSS and/or Common Core aligned. Also includes a lot of great STEM-related projects!
b. Introducing Tinkercad Lesson Plans, Tinkercad
c. Introducing ‘Safe Mode’ for Students, Tinkercad
d. What is ‘Safe Mode’ for Tinkercad Classrooms?, Autodesk
e. How to Bring Tinkercad Into Your Classroom, Instructables
f. How to Teach the Language of 3D Modeling and Design, Instructables
g. 3D Modeling and Design Glossary - Beginner, Instructables
h. Teacher Professional Development: Design Slam Your Learning Space, Instructables
i. VIDEO: 3D Modeling Concepts, Future Engineers
j. VIDEO: Teacher Tips on how to introduce 3D design and modeling in your classroom, Tinkercad
k. Design Your Own 3D Models, Kids Invent Stuff
l. Tinkercad Design Planning Worksheet, CREATE Education
Develop and teach a lesson that implements 3D Design with students
Submit lesson plan and reflection on the lesson
WATCH the 3D Design Project overview video:
As discussed in the video, there are 3 steps to your final project:
Design a lesson plan.
Teach your lesson.
Submit your lesson plan & a reflection through Google Form.
Please consult the Project Guide document for additional overview information and the Project Rubric.
For your final project you are asked to design a lesson plan utilizing 3D design with your students that aligns with your STEM curriculum. You will need to identify where this lesson fits into your STEM curriculum and how it aligns to standards and curriculum goals.
Lesson plans must be aligned to your STEM curriculum and your school’s preferred standards
If you are not working directly with STEM curriculum, you may align to another content area.
After designing your lesson, you will implement and carry out your lesson plan featuring 3D Design with your students.
Finally, you will submit documentation of your lesson in the form of a full lesson plan following your school’s preferred template and a reflection on how the lesson went following implementation.
In your reflection, you must address each of these 6 prompts:
How does this lesson align with your STEM curriculum? (or other curriculum?)
What student outcomes does this lesson address?
What standards does this lesson align with?
Do you consider this lesson to be a success? Why or why not?
What would you do differently next time?
Do you plan to carry on using this technology? Why or why not?
Your project will be submitted to us for review in order to receive your CPD credit.
Along with your submission, you will be asked to complete two short surveys to provide feedback on the course and reflect on your experience with the content and measure your new learning and progress with the topic.
Submit your project here: 3D Design Project Submission Form
Additionally, please take a few minutes to complete the following forms to provide feedback on the course and your experience with the content: