In this TinkerCAD lesson, students design their favorite toy using 3D modeling software. They learn basic TinkerCAD tools and techniques to create and customize their toy designs. Throughout the lesson, students apply principles of geometry and spatial reasoning while fostering creativity and problem-solving skills. The session concludes with students presenting their designs and discussing the features and functionality of their creations.
Students are tasked with designing a room of their choice in TinkerCAD. After learning the basic tools and navigation from modeling objects, they can begin to model collections of objects enabling them to visualize and personalize their dream spaces. Experimenting with layout, furniture, and décor helps develop their spatial awareness and design skills. The lesson concludes with an (optional) presentation, where participants present their room designs and reflect on their creative decisions and practical layouts.
In this lesson, students will embark on a journey of discovery by researching a specific biome of their choice, such as rainforests, deserts, or coral reefs. Using Tinkercad, students will then design and create a miniature 3D model representing their biome, incorporating elements like plants, animals, and geographical features. Through this hands-on activity, students will not only enhance their digital design skills but also deepen their understanding of ecosystems, biodiversity, and the delicate balance within different biomes. This lesson fosters creativity, scientific inquiry, and a holistic appreciation of the natural world in STEM education.