Introduction: Tetris is a puzzle game that was invented in the 1980s. It is played on a rectangular grid, where different shaped blocks called "tetrominoes" fall from the top of the grid and come to rest on the bottom. The player's goal is to rotate and move the tetrominoes as they fall, attempting to fit them together in a way that creates a complete row of blocks across the grid. When a row is completed, it disappears, and the blocks above it move down to fill the space. If the tetrominoes reach the top of the grid, the game is over. To create a Tetris game on Scratch, you will need to use the Scratch programming environment to build the game's components and design its logic. Here is the plan I will be doing to tackle each problem.
Driving Question: How can I use Scratch to create a functional, enjoyable version of Tetris?