Senior Design
Senior design is the final year of STEAM at York. Students are challenged to call upon their 3D model experience, knowledge of the design thinking cycle, and their own personal drive to develop a self-lead final project.
The first 2-3 projects of the year are provided by the instructor and follow the traditional STEAM parameters; designers choose from a list of materials and work within provided guidelines. The rest of the year (approximately 2.5 Quarters), the Seniors will produce their Capstone Project.
The Capstone Project
An engineering capstone project is a culmination of an engineering student's academic journey, typically undertaken in their final year. This project serves as a comprehensive and hands-on learning experience that is both chosen and excecated by the student, independently. It is designed to bridge the gap between theoretical classroom learning and practical real-world application by tackling a complex engineering problem or challenge.
Here are key components and characteristics of an engineering capstone project:
Interdisciplinary Nature: Capstone projects often require collaboration various engineering disciplines (e.g., mechanical, electrical, civil, computer science) to address multifaceted problems. This mirrors the real-world scenarios where engineers often work in multidisciplinary teams.
Problem Solving: Students are tasked with identifying, defining, and solving a specific engineering problem. This process involves conducting research, analyzing data, and applying engineering principles to develop innovative solutions.
Project Management: Capstone projects require students to manage various aspects of the project, including planning, budgeting, scheduling, and resource allocation. These skills are vital for successful careers in any field.
Hands-On Experience: Depending on the project, students may design and build prototypes, conduct experiments, develop software, or engage in other practical activities to implement their solutions. This hands-on experience reinforces theoretical knowledge and enhances practical engineering skills.
Documentation and Presentation: Students are typically required to document their project work in the form of reports, presentations, and sometimes even patent applications. Effective communication of their findings is a crucial aspect of the capstone experience.
Innovation and Creativity: Capstone projects encourage students to think creatively and innovatively. They often involve finding novel solutions or improving existing processes, products, or systems.
Preparation for the Workforce: Completing a capstone project equips students with practical experience and skills that make them more attractive to potential employers. It demonstrates their ability to apply engineering knowledge in a real-world context.
Class Projects
Quarter 1 DIY Analog Clocks
Quarter 2 Scale Models
Introduce Capstone Projects
Quarter 3 Capstone Projects
Quarter 4 Present Capstone Projects
Quarter 1
DIY Analog Clocks
Students work alone to create a battery powered analog clock with a clear and cohesive theme. Everyone is provided with a blank, 30cm diameter wooden clock face and a kit containing hands and gears. Clockmakers can choose from wood, foam, 3D prints, wire, moss, pebbles, and paint to actualize their vision. Clocks can be more traditional, with 12 evenly spaced numbers and two hands, completely abstract with no numbers or even spacing, or anywhere in between -- as long as there is a clear theme!
Quarter 2
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Quarter 3
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Quarter 4
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