Match the Pathern!

Pass the sQuaricon

From time-killer to strategic PX on consoles and PC

 Are you passionate about puzzle games (Chess, Sudoku,
Tic Tac Toe, Rubik's Cube, Tetris, Mahjong, ...)?

It took years to transform an innovative Combinatorial Mean concept into the meditative brainteaser, and pattern-matching series of games. The breaking point was my video talk with Amy Jo Kim (2016) and later accessing her 8-week GameAcademy Summer Masterclass 2019.  This deeply changed my understanding of how the games connect with players, their habits, and motivations, and how to find the hottest fans (superfans) to include them in the development process. 

sQuaricon™ is the original IP game series of five pattern-matching puzzles, but it generally applies to any of the pxp square boards.

sQuaricon3

welcome to 
NEW KID IN PUZZLE TOWN

It is likely the third-ever constructed game on the
basic 3x3 gameboard (besides the XO and Lo Shu)

Competion & lookalike games - try them:

sQuaricon Game vision!

Time Killer goes to Core Casual
Mobile > iPAD > PC > Console > Windows Games

Our vision is to redefine the casual puzzle genre by creating games that blend the simplicity of classic puzzles like Tic-Tac-Toe and Sudoku with innovative, engaging gameboard mechanics.

Our time-killer games are designed to deliver a momentary escape for casual players while offering a depth of engagement that appeals to thinkers and puzzle enthusiasts. 

With a scalable design and a well-thought-out player journey from single-player casual to PvP real-time competition, sQuaricon is positioned to grow into a series that resonates with a global puzzle audience.

 Testimonials:


sQuaricon Games Company 

sQuaricon.com is a game company with a mission to advocate the sQuaricon ©2006 as an original IP* and new game paradigm for the gaming world.

 Generally, the sQuaricon Game Series has at least three faces:

Game Series (PC) was published back in 2009. (CNET.com),
You are welcome to download the 2023 PC version


Contact: squaricon@gmail.com 
listen my PLAYLIST

Left: sQuaricon logo by Jaroslav Procka


Thinkers and Clickers!

Single player 

sQuaricon Game Series ©2006 is a chain of five distinguished skill-based, meditative, logic, and pattern-matching puzzles on the square game boards: sQ3, sQ5, sQ7, sQ11, and sQ13 connected by the same board mechanics.  

art, animation: Igor Puskaric,
Code sQ3 (ZEN Mode): Tomislav Klepac (download Android v)

PvP for The Clickers!

Player vs. Player
sQuaricon games scope? 

The sQuaricon Game Series fits to several game categories 

sQuaricon 3 5 7

sQuaricon 5 Regular mode
(TAP to see)

sQuaricon 5
Casual Game for Passionate  Players 

(illustration sQ5 in Regular Mode)

Code: Gordan Sikic, 2008, 2013, 2023
      Sounds: Don Bobo Bobanoovic, 2007


NOTE: All illustrations here are low-fi graphics, except where the artwork is specified

    Above: the Resources Map of approximate time and moves spent per gameboard size

sQuaricon 7 ZEN mode

sQuaricon 7
Elusive Motion
(ZEN mode on demo gameboard trailer)

From Casual to the Mid-core Game for Super Fans 



illustration: ZEN playing mode - Prototype 2009.

sQuaricon 11 Regular mode



sQuaricon 11, squaricon 13
Superfans' game: sQuaricon 11, 13  

illustration: prototype 2009. 

Watch platforms

sQ-3 fits a wide range of screen sizes, from iOS/Android watches to PC...  

Casual Puzzle for all screen sizes

   Left:  In 2016, we published the Memo Tiles, one of the first-ever games for Apple Watch.  As seen in the sQuaricon-3 illustration (left), the sQ3 gameboard may add some elegance to the small watch screens.

Above: PLAY LIKE TETRIS
Code and llustration: Vedran Sknjug
Ex. CRO-Team, Zagreb (2020)

RETRO Redesign - test (2023)
download for your PC

background: Lenko Tomic Matulovic

background: Lenko Tomic Matulovic

Tondo Jigsaw (2014-2025)

The first project on the Unity platform with another original game concept of the rounded Jigsaw puzzle.
Above: art Marko Umicevic (2014),
Code Andrija Stepic
Audio: Goran Bastinac
Download Android version (Drive)


Rollin' Tiles (2016)


Rollin' Tiles: abandoned project despite good critics
for "innovation and clean UI but it’s not going
to be enough to generate a sustainable
revenue stream" (Chillingo Board of Directors).
Above: art Peter Simon
Art director: Marko Umicevic   
Audio: Goran Bastinac
outsourcing; The Knights of Unity  (2016)
Download Android v. (Drive)

sQuaricon Core Team Members

Igor Puskaric
Art Director, concept and animation 

Mr. Igor is a 2D and 3D Artist who specializes in digital art including hand painting, and organic and hard surface modeling. Everything from stylized art to photorealistic assets. 

Goran Bastinac
Audio, (for all sQuaricon Titles since 2011)

Mr. Goran has a very rare and surprising talent to recognize dramatic moments even though the game scene is not fully visualized yet; moreover, he has a lot of useful ideas and shares them unselfishly. 


Marko Umicevic
Art Direction

Mr. Marko is a Fine Art Historian and Photographer. His latest work in games was on Rollin' Tiles that got exceptional attention from Chillingo's Developer relation director Levi Buchanan: "Really like the art direction and the clean UI"

Lenko Tomic Matulovic
2D/3D Artist

Mr. Lenko is a 2D and 3D Artist who specializes in digital art including hand painting, and organic and hard surface modeling. Everything from stylized art to photorealistic assets. 


Davor Umicevic,
Community Manager 

Mr. Davor has strong analytical skills and will lead relations to the gaming platforms and actively follow the changes in trends and preferences among the players' community. He will ensure smooth communication between the platforms and the audience.  


Gordan Sikic
Programmer, Freelancer, SW Engineer at Toptal

Mr. Gordan Sikic is a top Toptal developer who coded the sQuaricon Game Series in C++/Open GL. In this project, we would like to engage him to help us develop an exciting VR game version. 

Goran Umicevic,
CEO, Game Design

Mr. Goran specializes in brainteasers, logic puzzlers, and pattern-matching games with 15+ Years of learning and practicing in game design, now applying the Game Thinking method in the design & development improved on Amy Jo Kim's 8-week GameThinking Masterclass 2019 (gamethinkingacademy.io). 

n-Queens Problem? 

He is the inventor and producer of the sQuaricon Game Series, which is at its core an original modular board algorithm for solving the prime-numbers' part of the n-Queens problem.

(more on tiny.cc/CombMean)

A wonderful Concept Art by young Czech graphic designer Jaroslav Pročka, 2017. 

Coop with the game industry professionals in the past years:

Milica Vezmar Basara, graphic designer and illustrator 

Ivan Strok, Studio Stone 

Don Bobo Bobanovic