I thought I'd share this since it's a fun little goof I do in my head whenever a ghost hunts but I always use this song - amusingly titled "The Speedwalker" - to tell if a ghost is moving faster than, slower than, or at normal pace. If I play the song in my head to the beat of the ghost moving, it'll sound like it's dragging or rushing if it's not a normal speed ghost. Particularly I do this with The Twins, since their speeds are a little bit harder to discern.

I have found a slightly annoying bug on Spotify for iOS that causes music to speed up (approx. 2x speed). It has only occured twice, but I would like to make Spotify's developers aware of the issue so they can solve it.


Speed Song


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The first time, I had paused Spotify on my iPhone, then later hit play on a bluetooth device I had connected to my phone. There was no response the first time I hit play for several seconds, so I hit it 2-3 more times until the music started. The music playback was at around 2x speed for several songs (I wanted to see if it would fix itself) until I started a song over, which fixed it. This was on version 5.3.0 of the Spotify Music app on my iPhone 6 Plus.

The second time, I had been listening to Spotify Music on my iPhone, and changed the song on the Joy for Spotify app for Apple Watch. I then decided to go back to the song I had previously been listening to, so I opened the Spotify Music app on my phone and the song I had previously been listening to was still there, paused, with a dialogue above it that said something along the lines of "Your music has been paused because your account is being used by another device." I dismissed the dialogue and hit play, and the song played at around 2x speed. I started the song over, and again fixed the problem. This time I was using version 5.4.0 of the Spotify Music app, on the same phone.

This problem is easy to fix by starting the song over, but I shouldn't have to start my music over every other time I try to listen to it. I hope my reporting of this bug will assist Spotify's iOS app developers in finding and fixing it. Feel free to ask for any other details if you need to. Thanks!

I just had this happen too. I went into the iOS app (after not using it since yesterday), started playing the song which was already queued up, and it was double-time. I wish I could reliably reproduce it, since it'd be kind of cool to be able do it on purpose too!

Yesterday this happened to me for a second time. I too had recently connected to a bluetooth speaker and had hit play a few times scince the phone didn't recognize the play command. And off it went in double speed but yet in correct pitch. Altogh I had a great time listening to Meshuggah and Finntroll in double speed it can be quite annoying.

The double speed also somehow fitted into the correct bpm of the songs. So it wasn't like the playback strictly played 0,5 out of ever 1 second but it corrected itself to the actual tempo of the song and cut that in half without changing the pitch. Quite impressive but probably not to hard to do with modern audio software.

Happened to me today. I was listening to a song, switched over to Facebook and played a video which caused Spotify to pause. When I returned to Spotify and pressed play the song was at 2x speed. Pressing next did nothing to solve the problem but pause then play seemed to fix the problem. What a strange bug...no big deal but should be fixed.

In the mean time I have purchased a new car with Apple CarPlay, and the problem is the same. It happens several times a day and it is annoying--and dangerous too, since I now have to kill and restart Spotify on my phone to get any music to play at normal speed. This can happen while driving since stopping to fix this is usually impractical or even more dangerous...

I am a "veteran" subscriber, but the double speed music bug hits me all the time, causing massive annoyance and dangers in traffic for me, coupled with the no-family-sub thing... I was thinking I could just move to Apple Music entirely.

Music plays back at double speed, usually when resuming playback. This can usually (but not always) be fixed by killing the Spotify App and restarting it. !This bug is extremely annoying when depending on Spotify in the car.!

When the bug triggered, I was never able to get the songs to play back at normal speed unless I quit/exited the Spotify app completely. No amount of switching songs/albums/stopping/starting solved the issue. I had to kill the app and restart it for the issue to go away. And it was very inconsistent when this bug triggered; sometimes every day, sometimes not for a week--otherwise I would have tried to collect more data to help debug this.

I listen to music streams when I'm in the car (almost exclusively) and having the songs play back at double speed (or not at all) when using Apple CarPlay and Spotify, was just too annoying--and dangerous in traffic. (I have the same problem in my other car with just regular BT audio (not Apple CarPlay) when using Spotify)

I made a music video for a client and they decided that changing the BPM of the song to be faster makes for a better track. My problem is that the original video was all shot with the slower/original version of the song. Specifically, the song BPM changed from 84 to 90.

I did the math (90/84=1.07142857) and increased the speed of my video to 107.14% in Premiere. The video is not correctly syncing up/by the time the lyrics start is out of sync at least. I am not so concerned with the fact the video performances may look unnatural. My client and I just want to see what it would end up looking like to decide which version to use for the video.

So, let's say we have a song at 160 BPM. The main subdivision is eighth notes, and the beat (quarter notes) is clearly emphasized by drums (so it's a fitting written tempo). However, for every chorus of this song, the pulse halves - although you could certainly still tap out the beat at the same speed, it "feels" like the song has slowed. Assuming the written tempo is still 160 BPM, the main subdivision is still eighth notes.

So my question is, should I change the written tempo to reflect the hypermeter? In this example, it would mean halving the tempo to 80 BPM, and the eighth note subdivisions would become sixteenth notes, even though they are technically identical in speed and duration. Would that make it more readable?

The header asks change tempo AND note values. You only need change the note values.Anyone reading it will feel the tempo change through the note values.It's easier to write and easier to read. The pulse may, to some, feel halved, but it should be apparent what is happening within the song.

So basically I've finished mixing my band's song, and now want to speed it up by about 8 bpm. I'm just wondering how can I do this without losing any quality and keeping the same pitch. Any advice would be greatly appreciated, thank you

Why would you think the tuning would change? It wont if you click CTL /Shift at the same time (SPLAT)while dragging the left bottom corner (left or right to speed or slow down) of the clip. you can and the tuning will be the same. In Sonar PLat its CTL/ALT and you drag the bottom right corner.

Are you talking about shrinking the play time of a finished stereo track (opposite of stretching it) without changing the pitch? (For example, taking a song with a play time of 3'58" and making it to fit 3'05" ?)

With the smart tool, CTRL+SHIFT+drag will stretch a clip speeding it up or slowing it down without affecting pitch. Here is a video showing a clip and the BPM of the clip in the loop construction view. There are a couple of other ways to stretch a clip documented here.

I'm curious, to maintain pitch does it slice out sections to speed it up or double sections to slow it down or is there some other algorithm? Most speed up and slow down algorithms without a pitch change leaves some ugly artifacts.

I have a song in Wavelab, and when I turn on the playback speed on the transport and decided to increase the speed to 110. When I hit play it does not play the song. Wavelab sputters and struggles to play the song. When I turn off the playback speed the song plays just fine. I also turned off all the effects in the insert panel.

I am using Windows 11 with UA Apollo X8 with Thunderbolt. I tried different parameters. and increased the buffer size up to 1024 with no success. At this time, I am forced to go into Cubase to change the speed of a song if needed and then import it into Wavelab.

I was talking about speeding up a song that is too slow. The original recording drags a little, so the band wanted me to speed up the song a little. Your latest update to Wavelab 11 seemed to fix the problem I was having. The playback speed button now performs as expected.

Another fan of slowed down songs here--my buddies and I used to play records slowed down for fun; even made a mixtape called 45s on 33 once! My recollection is that audiostretch won't quite get what you're looking for as it maintains the pitch as it slows down--maybe the loop playback mode in Samplr or something similar?> @Lurcher said:

Paulstretch is awesome but it doesn't lower the pitch incrementally as it slows down like a record player does. You need some kind of turntable or tape emulator which will do that when slowed down--that's why I'm thinking Samplr--if you slow down the temp while in loop mode, the pitch goes down too. Not sure if it can accommodate a song-length sample tho. There's gotta be a more obvious app I'm not thinking of.

@hightunnels said:

Another fan of slowed down songs here--my buddies and I used to play records slowed down for fun; even made a mixtape called 45s on 33 once! My recollection is that audiostretch won't quite get what you're looking for as it maintains the pitch as it slows down--maybe the loop playback mode in Samplr or something similar?> @Lurcher said:

Our audio speed changer supports all the common audio and file formats - MP3, FLAC, MP4, AIFF, or WAV. It will also help you change the input format of your music file - just select the desired format from the list of available ones. 006ab0faaa

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