You really want to have HUD type display done in the DrawForeGround stage of drawing. DrawForeground occurs after DrawViewportWires and has depth testing turned off which is exactly what you want with a HUD.

My husband has one of those fancy laptops with a pen that you can draw with, my SIL has explained to me a little about the site she uses to make her designs and I understand I can upload pictures but can I just draw on the app with the laptop?!


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Ok So i have been trying to learn to draw for some years now truth be told I'm not very good but I feel like I have gotten better even if super slowly anyway one of the many issues I have is understanding what people mean when they say draw negative space/silhouettes with negative space I understand the idea behind it "Draw what is around what you want to draw/empty areas (holes in chairs gaps that kind of stuff) Issue is I think i am doing it wrong since it does not help me if anything it hurts my ability to draw when i try it. like say i try this with a desk And i try to look past it's edges/gaps I will then start drawing the edges but that is one of my issues what is the point of negative space drawing if you just draw the edges you were going to draw anyway?

The debug_draw method should really be used mainly for debugging. I usually create sprite subclasses for my physics objects and give them a Pymunk body and a shape as attributes. Then I can update the self.rect in the update method by setting the coordinates to the coords of the body and also use it to rotate the image.

I also tried to find a way to hide these direction/rotation lines that debug_draw creates and found out that the lines are colored in the draw_options.shape_outline_color and the circles use the draw_options.shape_dynamic_color by default. So, when you set

It must be some kind of problem with underlying text engine (HTML/CSS/JS), but as user2159614 mentioned before: you can use either Enter or SHIFT + Enter and one should work as desired. For me second one goes to the next line with no extra space between lines as first does. Also I've noticed it may differ from one shape to another as I had this problem in one shape (heading) but not in others (Enter worked as expected with no extra line).This is weird but at least now I can manipulate it when needed.

I also chose to add a stamp design to the envelope. I used a cut file for this and just changed the line type to draw. I talk more about that in another section too but it just changes where the machine would have cut to a line that will draw.

I've researched it and found there is a debate over drawing & finishing in model space vs drawing in MS and finishing in PS, but I have not found anything about not using model space at all... It's starting to make me think I am crazy.

I'm not sure it's really a matter of "how it is supposed to work..." Paper Space has most of the same power and capabilities as Model Space, so if someone has a particular preference on which space to use for certain end-of-drawing tasks, that's kind of up to them. And sometimes it's easier to do things the "wrong" way than to switch practices. Nevertheless...

The only downside to doing schematics in paper space is some plug-ins/utilities assume the work is being done in model space, either because AutoCAD was once only modelspace or because that's the way its always been done. P&ID (piping and instrument diagram) software is a good example of this - most of the ones I'm aware of won't work properly in paper space.

For now... they may find something really useful, or something that solves an ongoing problem, which only works in modelspace and therefore wouldn't be immediately useable. Not an immediate problem but something to be aware of.

Our garbage third party viewer dictates the space that we request everything to be in. This garbage viewer was a decision made by corporate without engineering input. Sometimes the pros and cons are not a consideration

The main difference I can see in doing schematics in paperspace is that the pspace objects will never appear in you insert or xref any of the files into a new layout. Sometimes that's a good thing, other situations -- maybe not so much.

One reason to not draw or note in paper space that I have encountered in the past 20 years of Autocad is. If your drawing becomes corrupt for some reason, you will likely need to try to insert the corrupt drawing into a new drawing. Everything in paper space will be lost. This might not be as common in the current releases, but that is the main reason we still don't draw in paper space.

It was also common once upon a time to issue changes on 8 1/2" x 11" and full size drawings. If we noted in Model space, we could have two viewports that showed the same changes without risking errors noting them twice in paper space.

I'm trying to draw lines perpendicular to a plane. I know the three points in space the make up the plane. From those coordinates I can calculate vectors and get the normal vector of the plane. Using the coordinates from the center of the three points and the normal vector I can draw a line perpendicular to the plane.

My problem is that the length of that line is tied to the normal vector because I'm just adding the vector to the coordinates to get two points to draw a line on. Without using some hideous brute-force code how do I draw a line of fixed length given any point in 3D space and any vector.

As you can see, my graph consists only of a single swimlane node. All further nodes are within the swimlane. Nevertheless, the overview and print preview are showing that there is a lot of unused space in the upper left corner.

First things first, if you want to draw with your Cricut then you need some pens or markers to draw with. Luckily for you, Cricut has tons of them - of all different colors, kinds, and thicknesses. The pens are all labeled by their thickness, which is helpful to know when you're making a project. Sometimes you'll want a fine tip and other times you may want a thicker marker, it just depends on your needs. I often use 0.4 Fine Point pens, which seem to be a popular one. When you first get your Cricut, there will be a black pen included and it's a 0.4 pen. I have also used 1.0 pens, which are thicker than the 0.4 ones. Basically, the higher the number, the thicker the pen.

The only machines that have the drawing feature are the Cricut Explore machines and the Cricut Maker. The Cricut Explore machines cover: Cricut Explore, Explore One, Cricut Explore Air, and Cricut Explore Air 2. However, if you have the Cricut Explore One, you'll need to purchase an adapter in order to draw. I'll include a photo below. All of the other machines have a double tool holder, which allows you to draw and cut (or cut and score) in one-step. I'll include a picture of the double tool holder below. The Explore One has a single tool holder, so it cuts and writes in two steps. Not a huge deal if you have the Explore One, you'll just need an adapter to draw! We don't sell it on our website, but you can buy it directly from Cricut here. Here's what it looks like:

Now that you've got the basics down, I'll show you how to use the drawing feature. For starters, you can have your Cricut draw pretty much everything. In order to draw, you simply have to change the linetype in Design Space from "Cut" to "Draw". You can draw either images you found from Cricut or those you have uploaded yourself. Let's take a look at this Dog Mama design - I found it in Cricut Access. When you insert an image or text onto the canvas in Design Space, it will automatically choose to cut it. Like I mentioned above, all we have to do is change the linetype and it will allow us to draw instead of cut:

In the photo below, you can see that I have clicked on the design (notice the blue box around it) and then I clicked on "Linetype". You can find that in the top left-hand corner. Currently, the linetype is set to cut. In order to draw, all we have to do is select draw. This is also where you would chance your linetype if you wanted to score, engrave (Maker only), deboss (Maker only) etc. Take note of how the design looks now...notice how it's all filled in.

Now I selected "draw" from the linetype drop down. As you can see, the image has changed so that only the outline of the design is present. This is exactly what your Cricut will draw. Unfortunately, at this time, your Cricut will not color in the design for you. It will just draw the outline and then you'll have to manually fill it in, if that's the look you're going for.

This also applies to text too - it will only draw the outline. I personally don't find it to be a huge deal to fill the letters in myself, but I would love if Cricut would release this one day as a feature. As you can see in the picture below, I changed the linetype again from "cut" to "draw" and this is the outcome:

Cricut has specific images that they've design that were created specifically for drawing! If you search through Cricut Access, you'll find those there. I found a cartridge full of hand drawn flowers that I love. And since they were designed for the drawing feature, you won't need to fill in any lines/letters! It will draw as is. Check out this project I made below using one of the flowers in the cartridge -- the ID is #M9C1867E and the cartridge is called "Drawn Plants".

There are also fonts from Cricut that are specific to drawing, which means that they will drawing in one line and you won't have to fill them in. To find those fonts, click on "Fonts" and then filter your search, like below:

Switching an image from cut to draw in Design Space is very simple. You just click on your shape and change Cut to Draw in the Edit bar above your canvas. Today we are going to walk you through how to make the multicolor triangle background that you see in the page above by using the tools in Design Space to draw, rather than cut, this design. 006ab0faaa

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