credits to LouieIsWeird https://louieisweird.deviantart.com/status/13032569
Remove vertical camera lag in GMate:
Scripts>Camera>scr_camera_movement_player
Look for this code, should start at line 33:
// Vertical Borders
if (_id.ground)
{
if (abs(y - yprevious) <= 6)
y += scr_clamp(_y - y, -6, 6);
else
if (abs(y - yprevious) > 6)
y += scr_clamp(_y - y, -16, 16);
}
I change it to this:
// Vertical Borders
if (_id.ground)
{
if (abs(y - yprevious) <= 6)
y += scr_clamp(_y - y, -12, 12);
else
if (abs(y - yprevious) > 6)
y += scr_clamp(_y - y, -32, 32);
}
There's probably a better way to do this, as I found this out just by messing around. I kinda like it.