Super NES emulation began with VSMC in 1994, and Super Pasofami became the first working Super NES emulator in 1996.[135] During that time, two competing emulation projects, Snes96 and Snes97, merged to form Snes9x.[124] In 1997, ZSNES development began.[136] In 2004, Bsnes development began with the goal of preservation through maximal accuracy and compatibility, and was renamed to Higan.

I am facing the same issues on an old android phone. When on opensl i have stuttering on snes-Megadrive at 45-55 fps, when i switch to rsound i have no sound and both work locked at 60 fps (genesis plus gx and snes9x 2005 plus). The same core genesis plus gx runs ok when it runs sms games. Probably not powerful enough to run opensl? Other emulators like stella 2014 run fine on opensl


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Update, June 28, 2021: Ars was saddened to learn that the author of this piece, who also used the handle Near in online interactions, reportedly took their own life over the weekend. We're republishing this piece today in memory of their towering contributions to the classic gaming emulation community and to Ars. You can also read their 2011 piece on the quest for accuracy in bsnes development.

SNES emulation has gotten so precise that I've even taken to splitting my emulator into two versions: higan, which focuses on absolute accuracy and hardware documentation; and bsnes, which focuses on performance, features, and ease of use.

Im excited to get my snes classic this weekend. With that said, I still think they should have included 30 games. I'm surprised there's not a single beat em up like final fight and I'm surprised there's no Tetris attack (panel de pon) or Kirby Dreamland 3. ff782bc1db

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