Oct 17–24
Conduct brainstorming sessions to define the project’s core concept.
Generate and refine ideas for key features and game elements.
Nov 1–13:
Develop methods for extracting nutritional information from food item barcodes.
OptiDot functionality implementation
UI Interface Design
Nov 15
Frameless Presentation
Nov 15-26
Develop gameplay with AR technology for fulfilling virtual customer orders.
Enhance UI with reward and penalty scenes.
Add OptiDot feedback for healthy and unhealthy food choices.
Nov 26
Final Presentation
Dec 5
Final Demo