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Nemesis Smite Lore
Of arrogance and pride, the Greeks have but one word: hubris. It is a crime against Gods and Men, but a crime many commit with impunity. Even mighty Zeus is guilty. But when punishment is due, there is one from whom even the God of Thunder shrinks. She is Nemesis, the red-washed blade of Divine Retribution.Recall the tale of Narcissus, so taken by his own beauty. Proudly, his visage was flaunted, to the detriment of all. Until, at last, he was led to a pond of crystal hue where his own reflection enraptured him. So long did he remain to gaze upon this self-image that hunger claimed his life. Thus does Nemesis respond to hubris. It is consequence equal to the crime.Now, behold the war torn land, beset by the wrath of wanton Gods filling the air with blood and boasts. This battlefield is stained with hubris. Unwittingly, these foolish warriors have summoned their greatest adversary. Nemesis has come!No longer will foul deeds engender success, no hoard of wealth held in undeserving hands, no legends told when falsely earned. Nemesis will unleash a tide of retribution. Punishment for the crime of hubris is death.
Nemesis Skill
Passive: Scales of Fate
Nemesis holds the scales of balance. Hitting enemies with Basic Attacks tips the scales in her favor, reducing her target’s Physical and Magical Power and increasing hers (Stacking).
Power Gain: 7% per hit
Power Loss: 7% per hit
Max Stacks: 3
Duration: 5s
Skill 1: Swift Vengeance
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.
Damage: 50/80/110/140/170 (+35% of your Physical Power)
Skill 2: Slice and Dice
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.
Damage: 45/75/105/135/165 (+30% of your Physical Power)
Slow: 30%
Skill 3: Retribution
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.
Damage Reflect: 50% of damage received
Healing: 100% of damage received
Shield Health: 100/180/260/340/420
Duration: 2.5s
Ultimate: Divine Judgement
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.
Damage: 20/22.5/25/27.5/30% of current HP
Protections: 30%
Move Speed: 15/15/20/20/25%
Target Debuff Duration: 5s
Nemesis Buff Duration: 5s
How to Build Nemesis in Smite?
You can see at zathong: https://zathong.com/nemesis-smite/
Profile smite god build: https://drive.google.com/drive/folders/1a2_i88Zfa8DWmIUOgwgnOvFC8cbHeuL6