The SM64 modding tool.
Level Imports
Object Placement
Music Imports
Dialog Editor
Custom Object Functionality
Community Tweak Database
Level Viewer with Object Editor.
Simple Texture Replacements.
Script viewers for ASM devs.
Select a level. It will be dumped in .dae format to the Quad64 Folder. This folder gets cleaned with every subsequent import.
Fix import issues with Noesis.
To rip specific areas, go to that area, click select level, and then cancel out of that menu.
Alternative to ROM Manager
Requires Quad64 for object placements
Linux-Native
Custom Code API
Easy ROM Collaboration through a reproducible Blueprint file.
Has documentation on much of the game’s inner workings, including behavior scripts, level scripts, and geometry layouts.
Detailed document describing object lists and object interaction priority.
TXT download containing data for every behavior in the game.
Useful for creating new Object Combos.
TXT download containing a detailed table of every offset for object properties, along with object and collision flags.
Primer for Assembly Programmers.
MIPS Assembler with GUI
Take any .asm file and use this to patch it into your ROM
Includes some SM64-specific macros for coding your own behaviors
The "endcake" tool takes an image as input, and creates a .asm file to patch with Armips
Hex editor
Any hex edits made to a ROM will require the checksum to be updated in ROM Manager
Edit the colors on Mario's default model