The Slow Room · last updated 28 August 2026
The Slow Room does not collect, store, or transmit any personal information. There are no accounts, no analytics, no advertising, no crash reporting, and no third-party trackers.
Nothing. Every sound is generated on your device as you play, and the typefaces are built into the app, so it runs entirely offline. The app makes no network requests of its own.
So that the room is as you left it, the app saves a little to its own local storage on your device:
which room you were last in;
whether sound and vibration are switched on;
the pattern raked into the sand and where the stones were set;
whether the additional rooms have been unlocked.
None of this leaves your device, none of it identifies you, and all of it is removed when you uninstall the app.
The additional rooms are a single one-time purchase, handled entirely by Google Play Billing. Google processes the payment and tells the app only whether the purchase exists. Your name, card, and billing details are never seen or received by this app or its developer. Google's handling of that transaction is covered by Google's Privacy Policy.
VIBRATE — the tactile feedback under your fingers. It can be switched off in the app.
INTERNET and ACCESS_NETWORK_STATE — required by Google Play Billing so it can confirm a purchase and restore it on a new device. Nothing else in the app uses the network.
com.android.vending.BILLING — to offer the one-time purchase.
The app collects no data from anyone, of any age. It contains no advertising, no links out, no chat, and no user-generated content.
If this policy ever changes, the revised version will be posted at this same address with a new date above.
Questions about this policy can be sent to mohit.rb94@gmail.com
The Slow Room · com.slowroom.app