In the past my friends have had me create art for their projects. I have an interest in games, I've enjoyed making art and concepts for them. However, all the effort I've put into learning code has taught me that I can't stand that aspect. So I'll keep finding people to collaborate with and do commissions for.Â
A variety of 16x16 tilesets, background sprites, and traps/mobs. Sadly, these are all from a project that never came to fruition. One day they may be repurposed or reinterpreted. Regardless, they remain as work that I'm proud of
The massive bug is in 64x64, while the hatching one and the egg sac next to it are formatted in segmented 16x16, or 32x16
An animation sheet for a spider type enemy. The top animation had extra frames as I was experimenting with sub pixel animation for smoother results. The second was a simpler walk cycle, while the bottom two were for "rearing" and "lunging" states respectively.
Similar to the last entry, a sheet for a beartrap esque plant. Featuring an idle, alert, attack, and recovery animation.