Publication

Journal Articles

  1. Sanjeev J. Koppal, Shuntaro Yamazaki, and Srinivasa G. Narasimhan, Exploiting DLP Illumination Dithering for Reconstruction and Photography of High-Speed Scenes, International Journal of Computer Vision, Volume 96, Issue 1, pp.125-144, January 2012
  2. Hubert P. H. Shum, Taku Komura, and Shuntaro Yamazaki, Simulating Multiple Character Interactions with Collaborative and Adversarial Goals,IEEE Transactions on Visualization and Computer Graphics, Volume 18, Issue 5, pp.741-752, May 2012
  3. Shuntaro Yamazaki, Masaaki Mochimaru, Takeo Kanade, Image-based Web3D, Computer Software, Vol. 28, No. 4, pp.126-136, 2011
  4. Hubert P.H. Shum, Taku Komura, Masashi Shiraishi, and Shuntaro Yamazaki, Interaction Patches for Multi-Character Animation, ACM Transactions on Graphics 27(5), 2008
  5. Shuntaro Yamazaki, Srinivasa Narasimhan, Simon Baker, and Takeo Kanade, The theory and practice of coplanar shadowgram imaging for acquiring visual hulls of intricate objects. International Journal of Computer Vision, 80(3), 2008
  6. Srinivasa G. Narasimhan, Sanjeev J. Koppal, and Shuntaro Yamazaki, Temporal Dithering of Illumination for Fast Active Vision, Lecture Notes in Computer Science, 5305(4), pp. 830–844, 2008.
  7. Shuntaro Yamazaki, Katsushi Ikeuchi, and Yoshihisa Shinagawa, Plausible image matching: Determining dense and smooth mapping between images without a priori knowledge. International Journal of Pattern Recognition and Artificial Intelligence, 19(4):1–19, 2005.
  8. Kiwamu Kase, Yoshinori Teshima, Shugo Usami, Masaya Kato, Shuntaro Yamazaki, Masao Ito, and Akitake Makinouchi. Volume CAD: CW-complexes based approach. International Journal of Computer-Aided Design, 37(14):1509–1520, 2005.
  9. Heung-Yeung Shum, Jian Sun, Shuntaro Yamazaki, Li Yin, and Chi-Keung Tang, Pop-up light field. ACM Transactions on Graphics, 23(2):143–162, 2004.

Conference Proceedings

  1. Shuntaro Yamazaki, Satoshi Kagami, Masaaki Mochimaru, Extracting Watermark from 3D Prints, Proceedings of 22nd International Conference on Pattern Recognition, August 2014
  2. Shuntaro Yamazaki, Makiko Kouchi, Masaaki Mochimaru, Normalizing Body Postures in a Scan Database, Proceedings of International Summit for Human Simulation, pp.1-3, May 2014
  3. Shuntaro Yamazaki, Satoshi Kagami, Masaaki Mochimaru, Non-rigid Shape Registration Using Similarity-Invariant Differential Coordinates, Proceedings of International Conference on 3D Vision 2013, pp. 191-198, June 2013
  4. Shuntaro Yamazaki, Yuji Yoshida, Shunta Saito, Makiko Kouchi, Masaaki Mochimaru, Yoshimitu Aoki, Homologous shape modeling of deforming human foot, Proceedings of Footwear Biomechanics Symposium, pp.S120-S121, June 2013
  5. Shuntaro Yamazaki, Masaaki Mochimaru, and Takeo Kanade, Simultaneous self-calibration of a projector and a camera using structured light, Proceedings of Projector Camera Systems 2011, pp.60-67, June 2011
  6. Shuntaro Yamazaki, Akira Nukada, and Masaaki Mochimaru, Hamming Color Code for Dense and Robust One-shot 3D Scanning, Proceedings of The 22nd British Machine Vision Conference, pp. 96.1-96.9, August 2011
  7. Shuntaro Yamazaki, Parallel Dynamic Programming for Realtime 3D Acquisition, Proceedings of GPU Workshop, pp.1-10, May 2010
  8. Hubert P.H. Shum, Taku Komura, and Shuntaro Yamazaki, Simulating Interactions of Avatars in High Dimensional State Space, Proceedings of the Proceedings of Symposium on Interactive 3D Graphics and Games, pp.1-7, Feb. 2008.
  9. Hubert P.H. Shum, Taku Komura, and Shuntaro Yamazaki, Simulating Competitive Interactions using Singly Captured Motions, Proceedings of ACM Proceedings of Symposium on Virtual Reality Software and Technology, pp.65-71, Nov. 2007.
  10. Shuntaro Yamazaki, Srinivasa Narasimhan, Simon Baker, and Takeo Kanade, Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects, Proceedings of IEEE Proceedings of International Conference on Computer Vision, Oct. 2007.
  11. Shuntaro Yamazaki, Masaaki Mochimaru, and Takeo Kanade, Inverse Volume Rendering Approach to 3D Reconstruction from Multiple Images, Proceedings of Asian Conference on Computer Vision 2006, pp. 408–413, Jan. 2006.
  12. Shuntaro Yamazaki, Watermarking Motion Clips, Proceedings of International Conference on Computer Animation and Social Agents, pp. 171–176, Oct. 2005.
  13. Shuntaro Yamazaki, Watermarking Motion Data, Proceedings of Workshop on Digital Steganography, pp.177-185, Nov. 2004.
  14. Stephen Lin, Jinwei Gu, Shuntaro Yamazaki, and Heung-Yeung Shum, Radiometric Calibration from a Single Image, Proceedings of Computer Vision and Pattern Recognition 2004, pp. 938-945, Jun. 2004.
  15. Determining Plausible Mapping between Images without A Priori Knowledge, Shuntaro Yamazaki, Katsushi Ikeuchi and Yoshihisa Shingawa, Proceedings of Asian Conference on Computer Vision 2004, vol.1, pp.408-413, Jan. 2004.
  16. Shuntaro Yamazaki, Kiwamu Kase, and Katsushi Ikeuchi,Hardware-accelerated visualization of volume-sampled distance fields,Proceedings of Shape Modeling International 2003, pp.264-271, May 2003.
  17. Shuntaro Yamazaki and Katsushi Ikeuchi,View-dependent Geometry for Rendering Rigid, Soft and Cluttered Objects,Proceedings of International Symposium on the CREST Digital Archiving Project, pp.139-151, May 2003.
  18. Shuntaro Yamazaki, Kiwamu Kase, and Katsushi Ikeuchi, Interactive Visualization of Non-manifold Implicit Surfaces Using Pre-integrated Volume Rendering,Proceedings of Pacific Graphics, pp.475-476, Oct. 2002.
  19. Shuntaro Yamazaki, Kiwamu Kase, and Katsushi Ikeuchi,Non-manifold Implicit Surfaces Based on Discontinuous Implicitization and Polygonization,Proceedings of Geometric Modeling and Processing 2002, pp.138-146, Jun. 2002.
  20. Shuntaro Yamazaki, Ryusuke Sagawa, Hiroshi Kawasaki, Katsushi Ikeuchi, and Masao Sakauchi,Microfacet Billboarding, Proceeding of Eurographics Workshop on Rendering, pp.169-179, vol.13, Jun. 2002.