How to set up the game to play

1) Have one player run the server with "server.exe" in a console ("terminal" for Mac and "cmd" for Windows). In the console, two IP addresses should be printed:

The console should also prompt for a "host IP" enter in the IP address that is not the local IP address (the local IP address is the one starting with "192....".

In the example photo before, the non-local IP address (the one you want) is circled in red.

If all goes well, the console should print "trying <ip>... success!" where <ip> is the IP address you just entered.

2) Both players should execute "client.exe" in a console ("terminal" for Mac and "cmd" for Windows) including the player who ran the server (run the client and server in separate console windows). The console should prompt for an ip address:


Enter the same ip address from server.exe in step 1. If all goes well, the console should print "trying <ip>... success!" where <ip> is the IP address you just entered.

For an external client to connect, the client may need to turn off his/her firewall (If you see something like trying… but it fails, try turning off your firewall and see if that logs you in)