In this paper, we present SeGMan, a hybrid motion planning framework that integrates sampling-based and optimization-based techniques with a guided forward search to address complex, constrained sequential manipulation challenges, such as pick-and-place puzzles. SeGMan incorporates an adaptive subgoal selection method that adjusts the granularity of subgoals, enhancing overall efficiency. Furthermore, proposed generalizable heuristics guide the forward search in a more targeted manner. Extensive evaluations in maze-like tasks populated with numerous objects and obstacles demonstrate that SeGMan is capable of generating not only consistent and computationally efficient manipulation plans but also outperform state-of-the-art approaches.
Maze Easy
Maze Hard
Wall Easy
Wall
O-Room
Corner
PCG 1
PCG 2
2 Block
4 Block
Wall Hard
Slot
Multi Block
PCG 1 Hard
Lock
[1] S. Levit, J. O. de Haro, and M. Toussaint, “Solving sequential manipulation puzzles by finding easier subproblems,” in ICRA, pp. 14924–14930, 2024.
[2] B. Cicek, A. S. Yenicesu, C. B. Tuncer, K. Demiray, and O. S. Oguz, “H-map: An iterative and hybrid sequential manipulation planner,” arXiv preprint, vol. arXiv:2403.10436, 2024.