Sega Bass Fishing, also known as Get Bass, is an arcade fishing video game developed in 1997 by Sega for the Sega Model 3 hardware.[2] The game has since been ported to the Dreamcast, Microsoft Windows, Xbox 360, PlayStation 3 and Wii.

Sega Bass Fishing is an arcade fishing game where players attempt to hook and reel in fish with different lures. It uses a Sega Fishing Controller.[2][3] Consisting of four stages at different times of the day, the game requires the player to catch a certain weight of fish within a time limit in order to move onto the next stage. The final stage allows only for one fish to be captured, but are among the largest in the game and most difficult to catch. Fish are measured under four weight classes: Small One, Average, Big One, and Huge.


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The Sega Dreamcast port includes a practice mode and a tournament mode, where players can unlock more lures. In addition to the arcade game's four stages, four new stages are also included. Each stage can be played with different fishing conditions, such as the season, weather and time of day. The PC version of the game released in 2001 was based on the Dreamcast version.

Jeff Lundrigan reviewed the Dreamcast version of the game for Next Generation, rating it four stars out of five, and stated that, "Whether you're a true angler or just looking for a neat party game, buy this (and pick up a fishing controller while you're at it)."[9]

Explore the exciting sport of bass fishing! Based on the Dreamcast hit, motor out to eight different fishing locations to catch the biggest and baddest bass possible! Choose between fourteen different lures, and compete in four tournaments. Start off as an amateur, and work your way up to the pros in the Masters Classic tournament. Get hooked!

Things like, How the Huge bass tend to frequent certain areas under certain conditions, skipping certain animations, and How to keep maximum line tension and compensate for the Bass's swimming direction to reel in the Bass faster. But there is still so much more that can be learned about this game.

One thing that I recently did was extract a bunch of .bin files from the DC version of the game, , the files have very interesting names, (BASS.BIN, LODGE.BIN), but, I really don't know how I can use this to my aid in figuring out things like, how exactly the Bass "think", how Lures attract Bass at certain distances, can you accurately predict bass location based on time of day and water temperature? etc.

I also tried to see if the game's arcade version, , could be of any aid, not really, I emulated the arcade rom and went into the setup. nothing really to be found from my testing. Though the one thing I did find was, this snippet from the arcade machines owners manual, , this basically confirms my theory of the Huge bass having "hot spots" that i detail out here, crudely,

Anyways, the whole point of this post is really to see if anyone is interested in running this game with me and reeling in it's secrets from the depths. check out the leader board here, along with my record video _bass_fishing

If you like the thought of fishing, but you don't like the act of getting stinky in the process, then Sega Bass Fishing might be right up your alley. Originally developed for the arcade, Sega Bass Fishing does little to hide its roots while attempting to offer the home consumer more in the process. For the armchair fisherman, it doesn't get much better than this.

Not to put too fine a point on it, but the whole point of this game is to catch fish. Big fish, little fish, small fish, super-big fish, it doesn't matter. In arcade mode, you have a set amount of time to catch a predetermined weight requirement of fish. Let's say you need to catch 5000 grams worth of fish. Whether you catch five fish that weigh 1,000g each, or one fish that weighs 5,370g is all up to your skill with the rod. Meet the weight requirement in the level, then move on to the next. There are four areas in all, three basic, and one secret. Fortunately for the novice, you can continue as many times as you like, so even if you run out of time, you'll never run out of continues. When you continue, you pick up exactly where you left off, so you don't have to restart each level. It keeps this game from being too frustrating, unlike some other fishing games (Reel Fishing comes to mind). Sadly, the arcade mode is what you would call "easy." So easy, in fact, that you'll likely beat the game on your first try.

For savvy fishermen there lies the consumer mode. In the consumer mode you explore a much greater selection of areas during different parts of the day, attempting to snag the biggest fish you can find. Your success in various sites will earn you secret lures, which will enable you to catch even bigger fish later on. This mode is not nearly as easy to conquer as the arcade mode, but you're not penalized either. You simply score lower on the rankings chart until your skills improve enough to move up. Interestingly enough, every lure in Sega Bass Fishing is exactly that, a lure. There is no live bait used in Sega Bass Fishing, which could have added to the experience. The downside with Sega Bass Fishing is that there is no two-player mode. While a split screen may not have helped matters, there could have been an attempt to offer a turn-based fishing competition, but that may be an idea for the sequel. Interestingly, the fishing game in The Legend of Zelda: Ocarina of Time, was more of an afterthought than anything else, yet it featured fish that moved more realistically than the fish in Sega Bass Fishing.

Catching fish in Sega Bass Fishing is a rapid-fire affair. Being a port from an arcade game, this is certainly not the fishing equivalent of Deer Hunter, so there's no sitting in a boat for hours waiting for a bite. Instead, you'll be hooking fish after fish, while attempting to manipulate fish, line tension and rod height all at once. Line tension must be carefully monitored lest the line snap, while the fish's direction must be righted to decrease line tension. Of note, should you obtain the rod-controller, specially made for this game, be warned that it is definitely a mixed blessing. While the rod features force-feedback vibration, to simulate the thrashing of the fish, it does not offer any tactile-resistance in the reel, making the whole point seem watered down. It would have been nice to feel the tug and pull of the fish in the reel itself, rather than simply having a shaking rod. Namco did it successfully with the Ridge Racer Type 4 Jogcon, and it's a shame it didn't happen here.

As an all-around title for the everyman who might own a Dreamcast, Sega Bass Fishing is a non-threatening, lightly challenging little game that should keep fishing fans more than happy with its placid, lakeside offerings. For the hard-core gamer this is nothing more than a rental, but if you jones for the great outdoors on a more than regular basis, this may be the gumdrop for your sweet tooth.

As you may have guessed from the title, the game is a bass fishing game that has the player fishing for weight points both in arcade mode and in tournaments. You will select different lures, cast out your line, and reel in your line in different was to get the bass to bite.

Gouji: There really are (laughs). None have been caught in Japan yet, but overseas (in America), they have been. The world record for bass is 22 pounds and 4 ounces, or about 10 kilograms.

August 1 doesn't offer a lot of time to catch "The Big One" before Baldur's Gate drops just two days later, but I am confident that I will be able to get my fill of fishing in before Larian's mega RPG drops and I fully embrace my Forgotten Realms alter ego: an Elf Who is Good at Everything.

One note about Sega Bass Fishing on PC: it does not seem to work terribly well with the Dreamcast's original fishing rod controller, even with an adapter. According to user AV on the game's Steam forums, "The rod movement in this PC port is hard-coded to be tied to the the analog stick on an Xbox controller, so you either still have to control the rod movement with the stick (recommended) or have a surgically steady hand for menu navigation by setting everything to your rod movement (more frustrating than it sounds)." Do not drop $86 on a Sega Dreamcast fishing rod controller on Amazon expressly for use in the PC version of Sega Bass Fishing.

In Gamespot's original April 28, 2000 review of Sega Bass Fishing on Dreamcast, James Mielke wrote, "As an all-around title for the everyman who might own a Dreamcast, Sega Bass Fishing is a non-threatening, lightly challenging little game that should keep fishing fans more than happy with its placid, lakeside offerings."

Just got one Madcatz and can give some extra info: the fishing rod extensin, is connected to the rumble feature. So, when the games makes the controller vibrate, the extension moves. And small piece of plastic pulls and push the end of the extension, like a fish will do on the fake lake of the DC guts.

With the appealing control possibilities of Wii, it doesn't come as a surprise that SEGA have us back in our boats casting our lures once again. Whilst real life fishing might be a long, drawn out affair, SEGA has used all of its arcade magic to try and make this pastime into a faster, more action packed experience.

The concept of the game is pretty simple, you have a time limit in which you must catch as much fish as possible.. its not pure quantity either, its all about the size and weight of the fish. For example, to clear a stage you must catch 14 lbs of fish within 1 min 30 secs, each time you hook a fish you'll get a small time bonus and similarly each time you land one. Think Time Crisis meets fishing.

There are a whole bunch of different areas and scenarios on offer, 15 different locations of which you can choose the season, time of day and even weather conditions. Whilst this sounds great, it doesn't really alter your game-play apart from its aesthetics. When fishing you also have to choose between 4 types of lure, each designed to catch fish at a different depth, go deep to find some big boys! 17dc91bb1f

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