Introduction to Engineering Design VI
Google Site and GitHub Creation
Acquired Raspberry Pi #08 from Professor Kevin Lu
Charging Cable
SD Card (32GB)
Plastic Cover
Rubber Feet (x4)
Needs Assessment
Systematic process for determining and addressing needs or "gaps" between current conditions and desired conditions or "wants".
Design Proposal that justifies the need to develop a technical solution to a problem
Methodology (how? when?)
Expected results (what?)
Costs (how much will it cost?)
Objective (why?)
Background (who? where?)
Maslow's Hierarchy of Needs with Technology
Technology is way too often given a bad rap by administrators and educators as a distraction or a hazard for students. When technology is integrated intentionally with foresight and with intention of addressing specific growth-oriented goals, it increases the potential to help students learn, develop, and grow in unique ways. It can be used to help address the needs as described by Maslow.
Several Techniques discussed
Statement-Restatement Technique
Source/Cause Approach (Why-Why diagram/Fault tree diagram)
Revision Method
Dunker Diagram (Present State-Desired Strategy)
Performed Kepner-Tregoe (KT) Analysis
Situation: evaluate concern/urgency level in terms of timing,trend, and impact
Problem: determine the cause of the problem and its characteristics
In STEM fields, emotional intelligence is something that most people deal with the most. Although one can be a proficient in coding languages and mathematics, if one cannot understand another's emotions and properly talk, then they cannot succeed in life.
Emotional intelligence is a set of skills that are thought to contribute to the appraisal of emotions in oneself and others. It can also help contribute to the effective regulation of emotions as well as feelings.
Emotional intelligence can be broken down to four key factors: Self-Awareness, Social Awareness, Self-Management, and Relationship Management.
Here is a chart to represent it:
The Need to Structure the Search for a Solution
The term "Brute-force search" stand for the constant search for possible solutions of a problem
It is not practical in the long run because in any given project there are limitations, such as time, money, and effort
Working with Quantitative Constraints
In any project, no matter how big or small, the constraints or specifications must be established and put into consideration before starting
Types:
Physical
Functional
Environmental
Legal
Economic
Sony's first AI image sensor will make cameras smarter
Three distinctive types of property
Real
Personal
Intellectual
Can be protected by trade secret, trademarks, copyrights, or patents
Types of Patents
Utility
The invention of a new or useful process, machine, manufacture. Term: 20 years
Design
A new, original, and ornamental design applied to an article of manufacture. Term: 15 years
Plant
A new or distinct, invented or discovered plant including cultivated sports, mutants, etc. Term: 20 years
Chuo Shinkansen: Japan's Greatest Magnetic Levitation Train Under Construction
Through the use of superconducting magnets, the fastest locomotive on Earth is currently being built in Japan.
Abstraction
The goal is to obtain conceptual perspective of the problem and its possible solutions by using several different models
Advantages are:
Concepts which are varied in approach and value
A plethora of design possibilities to maximize the likelihood of developing the best solution.
Models
A model may be:
A working scaled miniature used to test an engineering solution
A computerized simulation and animation of a process
Any other purposefully representation of a process, object, or system
Model formats:
Mathematical
Symbolic
Graphical
Computer-based
Fractals Implementation In Video Game Development
Synthesis in Engineering Design
Requires creative thinking to combine ideas and things into new, meaningful, and practical forms
Barriers to Synthesis include:
Knowledge
Perceptual
Emotional
Cultural
Expressive
Morphological Analysis
A method developed by Fritz Zwicky for systematically structuring and investigating the total set of relationships contained in a multi-dimensional, non-quantifiable problems where causal modeling and simulation do not work
Ethics and Legal considerations in Design
In general, engineers are legally and morally liable for the consequences of their work
Unethical actions are often unintentional
Ethic codes provide guidelines for us engineers
Professional registration
Federal, state, or local laws, regulations, and ordinances
Contract law
Tort (non-contract) law
Modern Engineering Codes of Ethics: Self-Regulation
National Society of Professional Engineers (NSPE)
Institute of Electrical and Electronics Engineers (IEEE)
IEEE Code of Ethics
Three Levels of Failure
Level Three
Errors in perspective or attitude
EX: Overconfidence, impulsive behavior or decision-making, unethical or unprofessional behavior, lack of motivation
Level Two
Errors in Process
EX: Improper storage, errors in judgment, errors in calculation, errors in assembly, carelessness
Level One
Physical flaws
EX: Exposed moving parts, corrosion, electrical faults, etc.
Five Whys
Developed by Sakichi Toyoda
Iterative interrogative technique used to explore the cause-and-effect relationships underlying a particular problem
Primary goal of the technique is to determine the root cause of a defect or problem by using the method of asking "Why?"
Types of Hazards
Entrapment
Par of all of person's bod may be pinched or crushed
Contact/Tactile
Hot surfaces, sharp edges, electrically charged elements
Impact
Any striking of a device to a person
Ejection
Any loose pieces strikes a person
Entanglement
Clothing or hair become entangled in a device
Noise and Vibration
Hearing loss, tactile sense, or fatigue
Hazard Exposure
Reduced by:
Mechanisms to distance user from hazard
Increasing safety factor of the design
Quality Assurance Efforts
Design Redundancy
Warnings (least effective, should be used as a last resort with other approaches)
Design evaluation can be performed using tools such as decision matrices and the Kepner-Tregoe analysis method
Revisit Morphological Chart done in Synthesis
Evaluating Alternative Designs
Prioritize or weight the design goals against which each alternative will be evaluated
Formulate a scheme by which ratings can be assigned to each proposed design concept
Combine prioritized weightings with the rating established to generate a combined score for each alternative design
Compare all total scores
Carefully re-evaluate the best solution to determine if any remaining weaknesses in the design can be either reduced or eliminated
KT Decision and Evaluation Matrix Analysis
Can help to:
Prioritize design goals
Rank design alternatives in terms of its ability to achieve the desired goals,
Determining the best solution for the problem
Identify the relative strengths and weaknesses of the best design
Design for Reliability
Reliability is the probability that a device will satisfactorily perform a specific function for a specified period of time under given operating conditions
Design of Quality
Quality is the total composite product and service characteristics of marketing, engineering, manufacture, and maintenance through which the product and service in use will meet the expectations of the customers
Proactive quality assurance tools:
FMEA (Failure mode and effects diagram)
FTA (Fault tree analysis)
Taguchi engineering method
Design for Packaging
Provide aesthetic appeal and brand name recognition for the product
Protect the product contents from spoilage or damage
Prevent the misuses of the product
Provide closures that are inexpensive to manufacture and easy to open
Design for Maintainability, Disassembly, and Recyclability
Design for maintainability ensures a product will continue to operate properly with only a minimum amount of maintenance and repair
Design for disassembly and design for recycle use. End of a product's operating life to select materials, fasteners, and sequential assembly operations that allow obsolete or deteriorated units to be safely and economically reused, recycled, or discarded