Combat System with:
- 5 M1 Combo
- uppercut + downslam
- sprint system
- dash system(animations got janky)
- toggleable hitbox
Exp + Levelling system with:
- adjustable range and orb spawn amounts
- increased exp cost per level
- animated button
- animated leveling bar displaying progress to the next level
Mines casino game with:
- adjustable betting and mine count
- multiplier counter
- exponential scale using combinations and math to determine the multiplier
- working cashout button
- reveals mine and safe tiles after losing + cashing out
- balance display