Opening Brief for the 40k Obscurus Maw Crisis
Delegates,
The galaxy is vast, and its darkness is endless. Welcome to the Obscurus Maw Sector, a realm on the edge of the Imperium of Man, shrouded by the ever-shifting Void’s Maw warp storm. Here, isolation breeds desperation, ambition sparks conflict, and the Emperor’s light is but a flickering beacon against the encroaching shadows of Chaos and xenos treachery.
Your mission in this crisis is to navigate these treacherous waters as the leaders, warriors, and manipulators of the Imperium’s fragmented forces. The choices you make today will determine whether the sector survives to serve the Imperium—or falls into eternal ruin.
The Void’s Maw warp storm isolates this sector, severing its connection to the wider Imperium. Supply lines are fragile, reinforcements sporadic, and communication delayed. In this void of certainty, the sector’s worlds stand as islands of precarious stability:
Hive Worlds like Mornax Tertius: Vast urban sprawls housing billions, their industrial output essential yet plagued by rebellion and corruption.
Forge Worlds like Amaranth and Calyx: Centers of technological might, torn between tradition and innovation, critical to the Imperium’s war machine.
Agri Worlds like Valtor Prime: Lifelines for sustenance and supply, yet vulnerable to disruption and exploitation.
Amid this chaos, factions vie for dominance, each holding pieces of the puzzle needed to preserve the sector’s fragile existence.
Each of you represents a critical faction or leader within this sector. Your duties are not only to your station but to the survival of humanity in this forsaken corner of the galaxy. The factions include:
Inquisitors: Ruthless enforcers of faith and purity, tasked with rooting out heresy and preserving the Emperor’s will.
Space Marines: Superhuman warriors and defenders of humanity, operating with unmatched zeal and tactical precision.
Hive Governors: Masters of planets teeming with billions, balancing resource demands and internal stability.
Forge World Magi: Masters of technology and industry, responsible for sustaining the sector’s war effort.
Rogue Traders: Independent operatives wielding unparalleled freedom to exploit, explore, and dominate.
Merchant Marines and Cartels: Shadowy brokers of trade and power, navigating the line between profit and piracy.
Each of you has assets, alliances, and ambitions. Will you protect the sector for the Imperium, or pursue your own vision of order and power?
The sector’s situation is dire. Initial reports indicate:
Chaos Uprising:
Hive Secundus on Mornax Tertius is ablaze with whispers of heretical cults. Their growing influence threatens to destabilize the planet and its vital production capabilities.
Xenos Activity:
Eldar Corsairs have been sighted on the sector’s edges, their movements enigmatic. Do they pose a threat, or do they offer a dangerous opportunity?
Supply Chain Collapse:
The warp storm’s intensification has severed key trade routes, creating a sector-wide food crisis. Agri-world governors, rogue traders, and the merchant marine must act swiftly to avert famine and unrest.
Your decisions must address these crises while pursuing your objectives. Will you act in unity or let mistrust and ambition divide you?
Dynamic Decision-Making:
Submit written directives to the backroom outlining your actions. Expect consequences—both intended and unforeseen.
Collaboration and Rivalry:
Form alliances, betray rivals, and navigate the complex web of sector politics. Paranoia is not just a theme but a survival tool.
Thematic Immersion:
Stay true to your role and the grim darkness of the 41st millennium. Faith, fear, and ambition define this universe.
Delegates, the Obscurus Maw Sector hangs by a thread. In this fractured region of the galaxy, your choices will shape the fate of billions. Will you rise as saviors, exploit the chaos for personal gain, or let the sector fall to the encroaching void?
May your enemies falter in their ambition.
Gabriel Seth, Chapter Master of the Flesh Tearers
Ordo Malleus Inquisitor
Ordo Hereticus Inquisitor
Imperial Navy Admiral
Sector Governor
Adepta Sororitas Canoness
House Valtor, Noble family in charge of Agri-production
House Yara, Noble family in charge of Agri-production
Governor of Hive Primus, Jorvan Tyth
Governor of Hive Secundus, Kaelus Drak
Commander of Mornax Tertius' Planetary Defence Force
Warmaster of the Astra Militarum
Ecclesiarchal Cardinal
Rogue Trader
Lord Marshal of the Adeptus Arbites
Magos of Forge World Amaranth
Magos of Forge World Calyxis
Imperial Director of the Merchant Marine
Head of the Sector Cartel; the Kasballican Nobles
Ordo Xenos Inquisitor