The quiz competition aims to promote academic excellence, build confidence, promote teamwork and collaboration, reinforce learning, and foster healthy competition among students. This competition aims to assess students' knowledge and understanding of scientific concepts while encouraging active engagement with their coursework.
Eligibility: One team of two students from Grades XI–XII may represent each institution.
Competition Format: The competition consists of five rounds:
Round 1 – Visual Round
Each team will be asked three questions, one from each subject (Physics, Chemistry, and Biology).
Team leader will answer the question after consultation.
The team must give their final answer within 10 seconds after the question is read aloud by the quizmaster. If no answer is given within the time limit, the question will be marked as unanswered.
Each correct answer will be awarded 10 marks. (There will be no negative marking)
Round 2 – First Raise, First Answer
In this round 3 videos will be played.
From each video 2 questions will be asked.
The team who presses the buzzer first will answer the question.
10 marks will be awarded for the correct answer, and 10 marks will be deducted for the wrong answer.
Round 3 – Smart Choice Round
The round will consist of three image-based multiple-choice questions covering contemporary scientific topics, including Global Warming, Biodiversity, Space Missions, Moon Exploration, Nuclear Technology, Carbon Recycling & E-Fuels, and Pollution Control & PFAS Destruction.
Each question will include one image and four answer options.
Each team may use one lifeline during the round.
When a team uses the lifeline, two incorrect options will be eliminated, leaving two possible answers from which the team must select the correct one.
Each team may use the lifeline only once during the round.
There will be no negative marking for incorrect answers.
Based on the cumulative scores obtained in the first three rounds, the top two teams from each pool will qualify for Rounds 4 and 5.
Round 4 – Connect Round
Each team will be asked three logical reasoning and decoding questions, one each from Physics, Chemistry, and Biology.
For each question, teams may request up to two hints within a maximum time limit of 30 seconds.
Teams must analyze the given clues, identify the connection, and provide the correct answer.
No negative marking will apply in this round.
Scoring
o Correct answer without any hint 10 Marks
o Correct answer after Hint 1 06 Marks
o Correct answer after Hint 2 03 Marks
Round 5 – Rapid Fire
Each team will be asked the maximum possible number of questions within 45 seconds.
The Team Leader will provide the final answer after consultation with the teammate.
Each team may pass up to two questions if they are unsure of the answer.
Negative marking will apply in this round.
Scoring
o Correct Answer: +10 marks
o Incorrect Answer: –10 marks
o Passed Question: 0 marks
Syllabus
Questions will primarily be based on:
KP Textbook Board syllabus (Grades X–XI)
Practical syllabus
Contemporary scientific developments
Theme: Innovate, Build and Lead Tomorrow's Enterprises
The purpose of the competition is to foster entrepreneurial skills, creativity, teamwork, financial literacy and problem-solving abilities in young individuals. The competition aims to provide students with a practical understanding of business concepts and challenges by simulating the experience of running a company.
Eligibility: Team of two students from Grades VIII–XII.
Presentation: Each team shall present a business idea using Microsoft PowerPoint.
The presentation should include:
Problem Outline (Research on scope and scale of problem)
Value Proposition (Business name and the values it brings to target audience)
Solution (Product/Service introduction, Unique Selling Pont)
Plan of Action/Financial Plan (What resources needed, how will business work to produce revenue)
Marketing & Sale Strategy (How to product/service will be promoted and sold)
SWOT & Competition Analysis (Why people will choose your product/service)
Social Impact (Identify the positive impact on customers, will it contribute to any SDGs goal?)
Time Allocation
Presentation: 7 minutes
Question & Answer Session: 3 minutes
Judging Criteria
Innovation and Creativity, Business Feasibility, Sustainability, Impact (Environmental, Social, Economic etc.) and Pitch Delivery.
Presentations must be submitted to the organizing committee before 23rd September 2026.
The purpose of the stream is to encourage students to demonstrate creativity, storytelling, and animation skills by designing original digital animations while developing problem-solving, computational thinking, and effective visual communication.
Theme: No Plastic Pollution
Tagline: Say No to Plastic, Save Our Planet.
Eligibility: Team of two students from Grades VI–X.
Competition Duration: 90 Minutes
Platform: Scratch 3.0
Rules
Projects must be created entirely during the competition.
Internet access will not be available.
Participants may bring images, icons, backgrounds, and sound effects on a USB drive.
Pre-developed Scratch projects or templates are not permitted.
Each project must include:
Minimum 6 sprites
Minimum 4 backdrops
At least one interactive feature
A clear environmental message
Evaluation
Projects will be judged on Creativity, Relevance to Theme, Scratch Programming Skills, Animation & Visual Design, Practical Solutions, and Presentation
Theme: The Responsive World: Automating Our Environments
The purpose of the automation competition is to encourage innovation, problem-solving, and hands-on learning in the field of automation and electronics. This competition aims to provide students with an opportunity to apply their knowledge of electronic boards, circuits, and automation principles to create real-world solutions and inspire them to pursue careers in fields related to electronics, automation, and engineering.
Eligibility: Team of two students from Grades VIII–XII.
Competition Format: Participants shall present a pre-built automation prototype.
Technical Guidelines
Any Arduino board, Raspberry Pi, qor other commercially available microcontroller may be used.
Projects may use any suitable combination of sensors and actuators.
Devices must be battery-powered or powered through a standard 5V USB connection.
High-voltage AC-powered projects are not permitted.
Demonstration
Teams will receive 30 minutes for setup before judging.
Each team shall demonstrate a fully functional prototype.
Participants must bring a printed copy of the source code.
Minor repairs may be carried out during the setup period only.
Judging Criteria
Projects will be evaluated on Innovation, Practical Application, Technical Design, Programming Logic, Functionality, Presentation & Team Understanding
Important Notes
The decision of the judges and organizing committee shall be final.
Any participant violating the rules may be disqualified.
The organizing committee reserves the right to amend the schedule or rules if necessary.
By participating, teams agree to abide by all competition rules and decisions.