The Invisible Island is a single player sci-fi game involving mutants and bosses, in the exotic location of an island in the Bermuda Triangle. The design of The Invisible Island took inspiration from Undead Nation and Left4Dead2, but instead introduced more of a Sci-Fi theme, with aliens coming to the island and changing the humans there into mutants. The game will have more of a focus on wave based elements.
The building design took inspiration from Spanish architecture.
The temple design took inspiration from a range of different Temples.
Guns are displayed below:
Temple arch with gate
Temple arch
Dome Version 2
Temple Corner Wall
Temple Wall
Temple Arch
Pillar 1
Pillar 2
House wall door
House wall window
House Roof
Fence 1
Fence 2
Fan 1
Fan 2
Ceiling light
Path lamp
Street light
Lamp
Market stall 1
Market stall 2
Outdoor chair
Outdoor table
Ammo Box
Bottle
Box
Barrel 1
Barrel 2
Barrel 3
Cones
Health kit
Box
Dome Version 1
Stop sign
The document below displays the full design document for research and concept art. Bit of light reading for those who are interested in design and modelling. Might also be useful for prospective employers.
The document below displays the full design document for modelling and blueprints: