BLE payment systems face challenges, including security vulnerabilities (e.g., man-in-the-middle attacks), scalability limitations in high-density environments, and reliance on central servers. This project aimed to address these gaps by developing a scalable, offline-capable BLE payment prototype.
To design and develop a secure, scalable BLE-based payment system enabling offline P2P transactions through Bluetooth communication standard protocol.
The Model effectively illustrated how the system would function with real BLE hardware while allowing for controlled demonstrations. With the recommended enhancements, the model could be evolved into a fully functional payment solution, which I’m still side-tracking.
A significant number of young people in Kenya—especially those aged 17 to 30—leave the formal education system without practical, hands-on skills essential for employment, self-employment, or daily life.
GCGO: Quality Education (SDG 4)
This skills gap affects both urban and rural communities, contributing to widespread youth unemployment, underemployment, frustration, and disconnection from opportunity.
To develop a framework for free education to offer skills to the learners.
To design a website/ Application prototype for learning.
To map the community-run hubs for learning skills.
A detailed, actionable framework document and implementation guide.
Key Components:
Curriculum Blueprint: Modular, competency-based curricula in high-demand sectors (e.g., Digital Literacy & ICT, Green Energy Installation, Agribusiness, Artisan Trades, Creative Arts, Financial Literacy, Entrepreneurship).
The rapid advancement of Artificial Intelligence (AI) in voice and media synthesis has created a crisis of authenticity. It is now nearly impossible for the public to differentiate between a real human voice or artistic creation and a flawless AI-generated replica. This erodes the fundamental value of human authorship, undermines creative livelihoods, facilitates misinformation via deepfakes, and threatens our cultural trust in what we see and hear.
To analyse the specific threats AI generation poses to artistic authenticity and economic rights in key sectors (music, audio storytelling, voice acting).
To identify and evaluate potential solutions, including technological tools (watermarking, provenance standards), legal frameworks (voice rights, labelling laws), and cultural shifts.
To develop a clear framework or public guideline for distinguishing between and ethically valuing human-made versus AI-assisted art.
A comprehensive report mapping the "Authenticity Crisis" across creative industries, with clear case studies.
A proposed "Trust & Provenance Framework" for audio media, recommending standards for disclosure, consent, and verification.
Increased public and professional awareness, leading to more informed discourse and policy development around AI and art.